cross street: requires do it quickly

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents landmark
Weight: 0.56
, location
Weight: 0.55
, address
Weight: 0.50
, car
Weight: 0.50
, information
Weight: 0.47
Siblings sidewalk
Weight: 0.32
, intersection
Weight: 0.32
, golden gate bridge
Weight: 0.32
, bridge
Weight: 0.32
, neighborhood
Weight: 0.32

Related properties

Property Similarity
requires do it quickly 1.00
move quickly 0.88
go fast than person can 0.86
start if it work 0.83
requires look both way before start out 0.83
wants to be free and so do you 0.82
be go too fast 0.81
be used to help you find your way 0.81
be weapon if not drive correctly 0.81
be used to go fast 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.59
Plausible(car, move quickly)
Evidence: 0.39
¬ Typical(cross street, requires do it quickly)
0.39
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.29
Plausible(landmark, be used to help you find your way)
Evidence: 0.39
¬ Typical(cross street, requires do it quickly)
0.37
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.18
Plausible(information, wants to be free and so do you)
Evidence: 0.39
¬ Typical(cross street, requires do it quickly)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.18
¬ Plausible(information, wants to be free and so do you)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.29
¬ Plausible(landmark, be used to help you find your way)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.88
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.59
¬ Plausible(car, move quickly)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.53
¬ Remarkable(information, wants to be free and so do you)
0.23
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.62
¬ Remarkable(landmark, be used to help you find your way)
0.19
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.88
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.76
¬ Remarkable(car, move quickly)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.59
Plausible(car, move quickly)
Evidence: 0.82
Remarkable(cross street, requires do it quickly)
Evidence: 0.23
¬ Plausible(cross street, requires do it quickly)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.18
Plausible(information, wants to be free and so do you)
Evidence: 0.82
Remarkable(cross street, requires do it quickly)
Evidence: 0.23
¬ Plausible(cross street, requires do it quickly)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.29
Plausible(landmark, be used to help you find your way)
Evidence: 0.82
Remarkable(cross street, requires do it quickly)
Evidence: 0.23
¬ Plausible(cross street, requires do it quickly)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.70
¬ Salient(cross street, requires do it quickly)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.39
Typical(cross street, requires do it quickly)
Evidence: 0.21
¬ Typical(cross street, requires look both way before start out)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.82
Remarkable(cross street, requires do it quickly)
Evidence: 0.89
¬ Remarkable(cross street, requires look both way before start out)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.70
Salient(cross street, requires do it quickly)
Evidence: 0.79
¬ Salient(cross street, requires look both way before start out)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.43
¬ Plausible(cross street, requires look both way before start out)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(cross street, requires do it quickly)
Evidence: 0.39
¬ Typical(cross street, requires do it quickly)
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.23
Plausible(cross street, requires do it quickly)
Evidence: 0.39
¬ Typical(cross street, requires do it quickly)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.22
¬ Typical(car, move quickly)
0.29
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.36
¬ Typical(landmark, be used to help you find your way)
0.25
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.82
¬ Remarkable(cross street, requires do it quickly)
Evidence: 0.50
¬ Typical(information, wants to be free and so do you)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.39
Typical(cross street, requires do it quickly)
Evidence: 0.22
¬ Typical(car, move quickly)
0.31
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.39
Typical(cross street, requires do it quickly)
Evidence: 0.36
¬ Typical(landmark, be used to help you find your way)
0.28
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.39
Typical(cross street, requires do it quickly)
Evidence: 0.50
¬ Typical(information, wants to be free and so do you)