crt: be better for gaming

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.64
, display
Weight: 0.55
, electronic device
Weight: 0.53
, personal computer
Weight: 0.51
, keyboard
Weight: 0.47
Siblings computer keyboard
Weight: 0.35
, pda
Weight: 0.35
, laptop computer
Weight: 0.34
, x ray machine
Weight: 0.34
, modem
Weight: 0.34

Related properties

Property Similarity
be better for gaming 1.00
be preferred in gaming 0.91
be preferred for gamers 0.78
be favoured among gamers 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.64
Plausible(keyboard, be better for gaming)
Evidence: 0.65
¬ Typical(crt, be better for gaming)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.46
Plausible(crt, be better for gaming)
Evidence: 0.64
¬ Plausible(keyboard, be better for gaming)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.26
¬ Remarkable(crt, be better for gaming)
Evidence: 0.66
¬ Remarkable(keyboard, be better for gaming)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.64
Plausible(keyboard, be better for gaming)
Evidence: 0.26
Remarkable(crt, be better for gaming)
Evidence: 0.46
¬ Plausible(crt, be better for gaming)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.46
Plausible(crt, be better for gaming)
Evidence: 0.34
¬ Salient(crt, be better for gaming)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.34
Salient(crt, be better for gaming)
Evidence: 0.65
¬ Typical(crt, be better for gaming)
Evidence: 0.26
¬ Remarkable(crt, be better for gaming)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.46
Plausible(crt, be better for gaming)
Evidence: 0.65
¬ Typical(crt, be better for gaming)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.26
¬ Remarkable(crt, be better for gaming)
Evidence: 0.66
¬ Typical(keyboard, be better for gaming)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.65
Typical(crt, be better for gaming)
Evidence: 0.66
¬ Typical(keyboard, be better for gaming)