cry: awesome to r bjj

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents song
Weight: 0.66
, sound
Weight: 0.62
, hit
Weight: 0.57
, thing
Weight: 0.54
Siblings love song
Weight: 0.35
, scream
Weight: 0.34
, shout
Weight: 0.34
, laugh
Weight: 0.33
, know
Weight: 0.33

Related properties

Property Similarity
awesome to r bjj 1.00
is awesome 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.35
Plausible(cry, awesome to r bjj)
Evidence: 0.25
¬ Salient(cry, awesome to r bjj)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.35
Plausible(cry, awesome to r bjj)
Evidence: 0.25
¬ Plausible(cry, is awesome)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.25
Salient(cry, awesome to r bjj)
Evidence: 0.22
¬ Salient(cry, is awesome)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.20
Remarkable(cry, awesome to r bjj)
Evidence: 0.23
¬ Remarkable(cry, is awesome)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.59
Typical(cry, awesome to r bjj)
Evidence: 0.45
¬ Typical(cry, is awesome)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.25
Salient(cry, awesome to r bjj)
Evidence: 0.59
¬ Typical(cry, awesome to r bjj)
Evidence: 0.20
¬ Remarkable(cry, awesome to r bjj)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.35
Plausible(cry, awesome to r bjj)
Evidence: 0.59
¬ Typical(cry, awesome to r bjj)