cry: has multiplayer

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents song
Weight: 0.66
, sound
Weight: 0.62
, hit
Weight: 0.57
, thing
Weight: 0.54
Siblings love song
Weight: 0.35
, scream
Weight: 0.34
, shout
Weight: 0.34
, laugh
Weight: 0.33
, know
Weight: 0.33

Related properties

Property Similarity
has multiplayer 1.00
be 4 multiplayer 0.96
be 4 's multiplayer 0.96
be 4 's online multiplayer 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.83
Plausible(cry, has multiplayer)
Evidence: 0.45
¬ Salient(cry, has multiplayer)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.83
Plausible(cry, has multiplayer)
Evidence: 0.35
¬ Plausible(cry, be 4 's multiplayer)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.83
Plausible(cry, has multiplayer)
Evidence: 0.33
¬ Plausible(cry, be 4 's online multiplayer)
0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.83
Plausible(cry, has multiplayer)
Evidence: 0.47
¬ Plausible(cry, be 4 multiplayer)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.48
Remarkable(cry, has multiplayer)
Evidence: 0.18
¬ Remarkable(cry, be 4 's multiplayer)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.48
Remarkable(cry, has multiplayer)
Evidence: 0.16
¬ Remarkable(cry, be 4 's online multiplayer)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.48
Remarkable(cry, has multiplayer)
Evidence: 0.23
¬ Remarkable(cry, be 4 multiplayer)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.45
Salient(cry, has multiplayer)
Evidence: 0.23
¬ Salient(cry, be 4 's multiplayer)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.45
Salient(cry, has multiplayer)
Evidence: 0.22
¬ Salient(cry, be 4 's online multiplayer)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.45
Salient(cry, has multiplayer)
Evidence: 0.32
¬ Salient(cry, be 4 multiplayer)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.42
Typical(cry, has multiplayer)
Evidence: 0.59
¬ Typical(cry, be 4 's multiplayer)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.42
Typical(cry, has multiplayer)
Evidence: 0.59
¬ Typical(cry, be 4 's online multiplayer)
0.50
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.96
Evidence: 0.42
Typical(cry, has multiplayer)
Evidence: 0.69
¬ Typical(cry, be 4 multiplayer)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.45
Salient(cry, has multiplayer)
Evidence: 0.42
¬ Typical(cry, has multiplayer)
Evidence: 0.48
¬ Remarkable(cry, has multiplayer)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.83
Plausible(cry, has multiplayer)
Evidence: 0.42
¬ Typical(cry, has multiplayer)