dagger: be now days

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, object
Weight: 0.56
, thing
Weight: 0.56
, knife
Weight: 0.55
, item
Weight: 0.55
Siblings submachine gun
Weight: 0.34
, sword
Weight: 0.34
, spear
Weight: 0.34
, pocket knife
Weight: 0.34
, chemical weapon
Weight: 0.34

Related properties

Property Similarity
be now days 1.00
be days 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.75
Plausible(dagger, be now days)
Evidence: 0.72
¬ Salient(dagger, be now days)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.88
Typical(dagger, be now days)
Evidence: 0.71
¬ Typical(dagger, be days)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.72
Salient(dagger, be now days)
Evidence: 0.37
¬ Salient(dagger, be days)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.75
Plausible(dagger, be now days)
Evidence: 0.50
¬ Plausible(dagger, be days)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.37
Remarkable(dagger, be now days)
Evidence: 0.27
¬ Remarkable(dagger, be days)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.72
Salient(dagger, be now days)
Evidence: 0.88
¬ Typical(dagger, be now days)
Evidence: 0.37
¬ Remarkable(dagger, be now days)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.75
Plausible(dagger, be now days)
Evidence: 0.88
¬ Typical(dagger, be now days)