damage: be calculated in awakening

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hazard
Weight: 0.63
, abnormality
Weight: 0.61
, problem
Weight: 0.60
, sum
Weight: 0.57
Siblings rust
Weight: 0.63
, breaking
Weight: 0.59
, erosion
Weight: 0.58
, tear
Weight: 0.57
, windshield
Weight: 0.55

Related properties

Property Similarity
be calculated in awakening 1.00
be calculated in ttk 0.80
be calculated for chakrams 0.79
be calculated 0.79
be calculated in life 2 0.79
be actually calculated 0.79
get calculated 0.79
be calculated over time 0.78
be calculated in groups 0.77
be calculated with with vyr 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.21
¬ Salient(damage, be calculated in awakening)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.07
¬ Plausible(damage, be calculated in ttk)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.06
¬ Plausible(damage, be actually calculated)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.08
¬ Salient(damage, be calculated in ttk)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.09
¬ Remarkable(damage, be calculated in ttk)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.11
¬ Typical(damage, be calculated)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.09
¬ Salient(damage, be actually calculated)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.12
¬ Plausible(damage, be calculated)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.09
¬ Plausible(damage, be calculated in groups)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.10
¬ Salient(damage, be calculated in groups)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.11
¬ Remarkable(damage, be calculated in groups)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.13
¬ Remarkable(damage, be actually calculated)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.15
¬ Remarkable(damage, be calculated for chakrams)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.20
¬ Typical(damage, be actually calculated)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.12
¬ Remarkable(damage, be calculated with with vyr)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.14
¬ Plausible(damage, be calculated with with vyr)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.14
¬ Salient(damage, be calculated with with vyr)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.29
¬ Typical(damage, be calculated in ttk)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.19
¬ Salient(damage, be calculated for chakrams)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.21
¬ Salient(damage, be calculated)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.32
¬ Typical(damage, be calculated in groups)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.27
¬ Plausible(damage, be calculated for chakrams)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.24
¬ Salient(damage, be calculated over time)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.27
¬ Plausible(damage, be calculated over time)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.26
¬ Remarkable(damage, be calculated over time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.44
¬ Typical(damage, be calculated over time)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.43
¬ Typical(damage, be calculated with with vyr)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.45
Typical(damage, be calculated in awakening)
Evidence: 0.55
¬ Typical(damage, be calculated for chakrams)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.21
Remarkable(damage, be calculated in awakening)
Evidence: 0.45
¬ Remarkable(damage, be calculated)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.21
Salient(damage, be calculated in awakening)
Evidence: 0.45
¬ Typical(damage, be calculated in awakening)
Evidence: 0.21
¬ Remarkable(damage, be calculated in awakening)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.25
Plausible(damage, be calculated in awakening)
Evidence: 0.45
¬ Typical(damage, be calculated in awakening)