damage: be computed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hazard
Weight: 0.63
, abnormality
Weight: 0.61
, problem
Weight: 0.60
, sum
Weight: 0.57
Siblings rust
Weight: 0.63
, breaking
Weight: 0.59
, erosion
Weight: 0.58
, tear
Weight: 0.57
, windshield
Weight: 0.55

Related properties

Property Similarity
be computed 1.00
be calculated 0.87
be calculated in ttk 0.86
be calculated for chakrams 0.85
get calculated 0.85
be actually calculated 0.83
be calculated with with vyr 0.81
be taken calculated 0.81
be per second calculated 0.80
be calculated over time 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.12
¬ Salient(damage, be computed)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.07
¬ Plausible(damage, be calculated in ttk)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.09
¬ Remarkable(damage, be calculated in ttk)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.08
¬ Salient(damage, be calculated in ttk)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.11
¬ Typical(damage, be calculated)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.06
¬ Plausible(damage, be actually calculated)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.12
¬ Plausible(damage, be calculated)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.09
¬ Salient(damage, be actually calculated)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.07
¬ Plausible(damage, be taken calculated)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.15
¬ Remarkable(damage, be calculated for chakrams)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.13
¬ Remarkable(damage, be actually calculated)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.11
¬ Typical(damage, be taken calculated)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.12
¬ Remarkable(damage, be calculated with with vyr)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.14
¬ Salient(damage, be calculated with with vyr)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.14
¬ Salient(damage, be taken calculated)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.14
¬ Plausible(damage, be calculated with with vyr)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.19
¬ Salient(damage, be calculated for chakrams)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.21
¬ Salient(damage, be calculated)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.20
¬ Typical(damage, be actually calculated)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.21
¬ Remarkable(damage, be per second calculated)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.29
¬ Typical(damage, be calculated in ttk)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.27
¬ Plausible(damage, be calculated for chakrams)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.27
¬ Remarkable(damage, be taken calculated)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.24
¬ Salient(damage, be calculated over time)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.25
¬ Salient(damage, be per second calculated)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.26
¬ Remarkable(damage, be calculated over time)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.27
¬ Plausible(damage, be calculated over time)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.34
¬ Plausible(damage, be per second calculated)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.19
Remarkable(damage, be computed)
Evidence: 0.45
¬ Remarkable(damage, be calculated)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.43
¬ Typical(damage, be calculated with with vyr)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.44
¬ Typical(damage, be calculated over time)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.55
¬ Typical(damage, be calculated for chakrams)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.19
Typical(damage, be computed)
Evidence: 0.56
¬ Typical(damage, be per second calculated)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.12
Salient(damage, be computed)
Evidence: 0.19
¬ Typical(damage, be computed)
Evidence: 0.19
¬ Remarkable(damage, be computed)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.08
Plausible(damage, be computed)
Evidence: 0.19
¬ Typical(damage, be computed)