dash: have money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.59
, system
Weight: 0.55
, symbol
Weight: 0.54
, item
Weight: 0.53
, thing
Weight: 0.52
Siblings push button
Weight: 0.31
, hop
Weight: 0.31
, heat pump
Weight: 0.31
, splash
Weight: 0.31

Related properties

Property Similarity
have money 1.00
have money for marketing 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.63
Plausible(dash, have money)
Evidence: 0.80
¬ Salient(dash, have money)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.83
Remarkable(dash, have money)
Evidence: 0.62
¬ Remarkable(dash, have money for marketing)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.80
Salient(dash, have money)
Evidence: 0.98
¬ Salient(dash, have money for marketing)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.63
Plausible(dash, have money)
Evidence: 0.94
¬ Plausible(dash, have money for marketing)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.55
Typical(dash, have money)
Evidence: 0.98
¬ Typical(dash, have money for marketing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Salient(dash, have money)
Evidence: 0.55
¬ Typical(dash, have money)
Evidence: 0.83
¬ Remarkable(dash, have money)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.63
Plausible(dash, have money)
Evidence: 0.55
¬ Typical(dash, have money)