daylight: saving time work with phones

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents light source
Weight: 0.61
, element
Weight: 0.52
, thing
Weight: 0.51
, song
Weight: 0.51
, film
Weight: 0.50
Siblings sunlight
Weight: 0.35
, light bulb
Weight: 0.34
, blue light
Weight: 0.34
, sun
Weight: 0.34
, red light
Weight: 0.34

Related properties

Property Similarity
saving time work with phones 1.00
saving times 0.85
save time time 0.82
save time time used 0.82
save thing 0.77
is savings time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.09
¬ Salient(daylight, saving time work with phones)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.05
¬ Plausible(daylight, saving times)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.06
¬ Salient(daylight, saving times)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.10
Remarkable(daylight, saving time work with phones)
Evidence: 0.08
¬ Remarkable(daylight, saving times)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.05
¬ Plausible(daylight, save time time)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.07
¬ Salient(daylight, save time time)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.10
Remarkable(daylight, saving time work with phones)
Evidence: 0.10
¬ Remarkable(daylight, save time time)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.10
¬ Plausible(daylight, save time time used)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.13
¬ Salient(daylight, save time time used)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.29
Typical(daylight, saving time work with phones)
Evidence: 0.22
¬ Typical(daylight, saving times)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.10
Remarkable(daylight, saving time work with phones)
Evidence: 0.08
¬ Remarkable(daylight, is savings time)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.29
Typical(daylight, saving time work with phones)
Evidence: 0.20
¬ Typical(daylight, save time time)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.09
¬ Salient(daylight, is savings time)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.10
Remarkable(daylight, saving time work with phones)
Evidence: 0.19
¬ Remarkable(daylight, save time time used)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.29
Typical(daylight, saving time work with phones)
Evidence: 0.25
¬ Typical(daylight, save time time used)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.29
Typical(daylight, saving time work with phones)
Evidence: 0.24
¬ Typical(daylight, is savings time)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.40
¬ Plausible(daylight, is savings time)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.10
Remarkable(daylight, saving time work with phones)
Evidence: 0.47
¬ Remarkable(daylight, save thing)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.29
Typical(daylight, saving time work with phones)
Evidence: 0.72
¬ Typical(daylight, save thing)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.65
¬ Salient(daylight, save thing)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.64
¬ Plausible(daylight, save thing)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(daylight, saving time work with phones)
Evidence: 0.29
¬ Typical(daylight, saving time work with phones)
Evidence: 0.10
¬ Remarkable(daylight, saving time work with phones)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.08
Plausible(daylight, saving time work with phones)
Evidence: 0.29
¬ Typical(daylight, saving time work with phones)