dead body: become stiff

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body
Weight: 0.68
, object
Weight: 0.65
, debris
Weight: 0.64
, thing
Weight: 0.60
Siblings corpse
Weight: 0.58
, human body
Weight: 0.38
, body part
Weight: 0.36
, dead person
Weight: 0.35
, dead space
Weight: 0.34

Related properties

Property Similarity
become stiff 1.00
is stiff 0.95
get stiff 0.95
go stiff 0.93
have stiff muscles 0.84
get stiff several hours after death 0.81
become heavy 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.44
¬ Remarkable(dead body, become stiff)
Evidence: 0.26
¬ Remarkable(corpse, is stiff)
0.11
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dead body, become stiff)
Evidence: 0.38
¬ Remarkable(corpse, become stiff)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.38
Remarkable(corpse, become stiff)
Evidence: 0.25
¬ Plausible(corpse, become stiff)
0.50
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.26
Remarkable(corpse, is stiff)
Evidence: 0.29
¬ Plausible(corpse, is stiff)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.39
¬ Salient(dead body, become stiff)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.10
¬ Plausible(dead body, go stiff)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.11
¬ Salient(dead body, go stiff)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.44
Remarkable(dead body, become stiff)
Evidence: 0.12
¬ Remarkable(dead body, go stiff)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.44
Remarkable(dead body, become stiff)
Evidence: 0.18
¬ Remarkable(dead body, is stiff)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.19
¬ Plausible(dead body, is stiff)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.17
¬ Salient(dead body, is stiff)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.08
¬ Plausible(dead body, have stiff muscles)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.51
Typical(dead body, become stiff)
Evidence: 0.30
¬ Typical(dead body, go stiff)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.10
¬ Salient(dead body, have stiff muscles)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.44
Remarkable(dead body, become stiff)
Evidence: 0.11
¬ Remarkable(dead body, have stiff muscles)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.51
Typical(dead body, become stiff)
Evidence: 0.40
¬ Typical(dead body, is stiff)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.34
¬ Salient(dead body, get stiff)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.44
Remarkable(dead body, become stiff)
Evidence: 0.37
¬ Remarkable(dead body, get stiff)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.40
¬ Plausible(dead body, get stiff)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.51
Typical(dead body, become stiff)
Evidence: 0.29
¬ Typical(dead body, have stiff muscles)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.51
Typical(dead body, become stiff)
Evidence: 0.51
¬ Typical(dead body, get stiff)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.44
Remarkable(dead body, become stiff)
Evidence: 0.48
¬ Remarkable(dead body, get stiff several hours after death)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.51
Typical(dead body, become stiff)
Evidence: 0.96
¬ Typical(dead body, get stiff several hours after death)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.81
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.89
¬ Plausible(dead body, get stiff several hours after death)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.91
¬ Salient(dead body, get stiff several hours after death)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.39
Salient(dead body, become stiff)
Evidence: 0.51
¬ Typical(dead body, become stiff)
Evidence: 0.44
¬ Remarkable(dead body, become stiff)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.44
Plausible(dead body, become stiff)
Evidence: 0.51
¬ Typical(dead body, become stiff)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dead body, become stiff)
Evidence: 0.30
¬ Typical(corpse, become stiff)
0.10
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.44
¬ Remarkable(dead body, become stiff)
Evidence: 0.45
¬ Typical(corpse, is stiff)