dead space: is 3 bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.62
, title
Weight: 0.59
, thing
Weight: 0.57
, area
Weight: 0.54
, example
Weight: 0.51
Siblings dead
Weight: 0.35
, dead body
Weight: 0.34
, dead person
Weight: 0.33
, dead bird
Weight: 0.33
, empty space
Weight: 0.33

Related properties

Property Similarity
is 3 bad 1.00
is 3 rated m 0.75
has quality bad 0.75
is 3 m 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.82
¬ Typical(dead space, is 3 bad)
0.15
Rule weight: 0.66
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.13
Plausible(title, has quality bad)
Evidence: 0.82
¬ Typical(dead space, is 3 bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.13
¬ Plausible(title, has quality bad)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(dead space, is 3 bad)
Evidence: 0.14
¬ Remarkable(title, has quality bad)
0.28
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(dead space, is 3 bad)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.49
Remarkable(dead space, is 3 bad)
Evidence: 0.73
¬ Plausible(dead space, is 3 bad)
0.21
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.13
Plausible(title, has quality bad)
Evidence: 0.49
Remarkable(dead space, is 3 bad)
Evidence: 0.73
¬ Plausible(dead space, is 3 bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.76
¬ Salient(dead space, is 3 bad)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.00
¬ Plausible(dead space, is 3 rated m)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.76
Salient(dead space, is 3 bad)
Evidence: 0.01
¬ Salient(dead space, is 3 rated m)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.49
Remarkable(dead space, is 3 bad)
Evidence: 0.02
¬ Remarkable(dead space, is 3 rated m)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.82
Typical(dead space, is 3 bad)
Evidence: 0.11
¬ Typical(dead space, is 3 rated m)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.06
¬ Plausible(dead space, is 3 m)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.76
Salient(dead space, is 3 bad)
Evidence: 0.08
¬ Salient(dead space, is 3 m)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.82
Typical(dead space, is 3 bad)
Evidence: 0.23
¬ Typical(dead space, is 3 m)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.49
Remarkable(dead space, is 3 bad)
Evidence: 0.10
¬ Remarkable(dead space, is 3 m)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.76
Salient(dead space, is 3 bad)
Evidence: 0.48
¬ Salient(dead space, has quality bad)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.82
Typical(dead space, is 3 bad)
Evidence: 0.64
¬ Typical(dead space, has quality bad)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.51
¬ Plausible(dead space, has quality bad)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.49
Remarkable(dead space, is 3 bad)
Evidence: 0.40
¬ Remarkable(dead space, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.76
Salient(dead space, is 3 bad)
Evidence: 0.82
¬ Typical(dead space, is 3 bad)
Evidence: 0.49
¬ Remarkable(dead space, is 3 bad)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.73
Plausible(dead space, is 3 bad)
Evidence: 0.82
¬ Typical(dead space, is 3 bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(dead space, is 3 bad)
Evidence: 0.39
¬ Typical(title, has quality bad)
0.20
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(dead space, is 3 bad)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.82
Typical(dead space, is 3 bad)
Evidence: 0.39
¬ Typical(title, has quality bad)
0.30
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.82
Typical(dead space, is 3 bad)
Evidence: 0.99
¬ Typical(game, has quality bad)