dead space: is scary

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.62
, title
Weight: 0.59
, thing
Weight: 0.57
, area
Weight: 0.54
, example
Weight: 0.51
Siblings dead
Weight: 0.35
, dead body
Weight: 0.34
, dead person
Weight: 0.33
, dead bird
Weight: 0.33
, empty space
Weight: 0.33

Related properties

Property Similarity
is scary 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.77
¬ Remarkable(dead space, is scary)
Evidence: 0.80
¬ Remarkable(dead body, is scary)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.64
Plausible(dead space, is scary)
Evidence: 0.80
Remarkable(dead body, is scary)
Evidence: 0.63
¬ Plausible(dead body, is scary)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.64
Plausible(dead space, is scary)
Evidence: 0.79
¬ Salient(dead space, is scary)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Salient(dead space, is scary)
Evidence: 0.61
¬ Typical(dead space, is scary)
Evidence: 0.77
¬ Remarkable(dead space, is scary)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.64
Plausible(dead space, is scary)
Evidence: 0.61
¬ Typical(dead space, is scary)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.77
¬ Remarkable(dead space, is scary)
Evidence: 0.59
¬ Typical(dead body, is scary)