dead: be by daylight slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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, movie
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, title
Weight: 0.57
, duty
Weight: 0.57
, book
Weight: 0.57
Siblings dead space
Weight: 0.35
, horror movie
Weight: 0.32
, dying
Weight: 0.31
, resurrection
Weight: 0.31

Related properties

Property Similarity
be by daylight slow 1.00
be by daylight 0.94
be by daylight down 0.93
be by daylight popular 0.91
be by daylight m 0.87
be by daylight crashing 0.86
be by daylight on pc 0.86
be by daylight toxic 0.86
be by daylight rated m 0.82
is slow 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.09
¬ Salient(dead, be by daylight slow)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.01
¬ Remarkable(dead, be by daylight)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.03
¬ Salient(dead, be by daylight)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.00
¬ Remarkable(dead, be by daylight popular)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.01
¬ Salient(dead, be by daylight popular)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.06
¬ Remarkable(dead, be by daylight down)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.00
¬ Salient(dead, be by daylight m)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.00
¬ Plausible(dead, be by daylight m)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.00
¬ Remarkable(dead, be by daylight m)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.00
¬ Salient(dead, be by daylight on pc)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.00
¬ Plausible(dead, be by daylight on pc)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.00
¬ Remarkable(dead, be by daylight on pc)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.10
¬ Salient(dead, be by daylight down)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.12
¬ Typical(dead, be by daylight popular)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.00
¬ Salient(dead, be by daylight rated m)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.00
¬ Plausible(dead, be by daylight rated m)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.00
¬ Remarkable(dead, be by daylight rated m)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.20
¬ Typical(dead, be by daylight)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.11
¬ Typical(dead, be by daylight m)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.10
¬ Typical(dead, be by daylight on pc)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.16
¬ Plausible(dead, be by daylight popular)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.10
¬ Typical(dead, be by daylight rated m)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.14
¬ Remarkable(dead, be by daylight crashing)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.32
¬ Typical(dead, be by daylight down)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.17
¬ Salient(dead, be by daylight crashing)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.28
¬ Plausible(dead, be by daylight)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.12
¬ Plausible(dead, is slow)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.23
¬ Plausible(dead, be by daylight crashing)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.15
¬ Salient(dead, is slow)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.19
¬ Remarkable(dead, is slow)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.30
¬ Typical(dead, is slow)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.08
Remarkable(dead, be by daylight slow)
Evidence: 0.33
¬ Remarkable(dead, be by daylight toxic)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.50
¬ Typical(dead, be by daylight crashing)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.44
¬ Plausible(dead, be by daylight down)
0.32
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.86
Evidence: 0.34
Typical(dead, be by daylight slow)
Evidence: 0.85
¬ Typical(dead, be by daylight toxic)
0.26
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.86
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.71
¬ Salient(dead, be by daylight toxic)
0.08
Rule weight: 0.85
Evidence weight: 0.12
Similarity weight: 0.86
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.97
¬ Plausible(dead, be by daylight toxic)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.09
Salient(dead, be by daylight slow)
Evidence: 0.34
¬ Typical(dead, be by daylight slow)
Evidence: 0.08
¬ Remarkable(dead, be by daylight slow)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.09
Plausible(dead, be by daylight slow)
Evidence: 0.34
¬ Typical(dead, be by daylight slow)