dealer: clap hands

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents market
Weight: 0.66
, shop
Weight: 0.61
, user
Weight: 0.60
, person
Weight: 0.59
Siblings drug dealer
Weight: 0.36
, barber shop
Weight: 0.35
, salesperson
Weight: 0.34

Related properties

Property Similarity
clap hands 1.00
show hands 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.19
Plausible(dealer, clap hands)
Evidence: 0.16
¬ Salient(dealer, clap hands)

Similarity expansion

0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.49
Typical(dealer, clap hands)
Evidence: 0.87
¬ Typical(dealer, show hands)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.13
Remarkable(dealer, clap hands)
Evidence: 0.57
¬ Remarkable(dealer, show hands)
0.24
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.82
Evidence: 0.19
Plausible(dealer, clap hands)
Evidence: 0.81
¬ Plausible(dealer, show hands)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.16
Salient(dealer, clap hands)
Evidence: 0.86
¬ Salient(dealer, show hands)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.16
Salient(dealer, clap hands)
Evidence: 0.49
¬ Typical(dealer, clap hands)
Evidence: 0.13
¬ Remarkable(dealer, clap hands)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.19
Plausible(dealer, clap hands)
Evidence: 0.49
¬ Typical(dealer, clap hands)