decoy: be carve to look like duck

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be carve to look like duck 1.00
be use by duck humters 0.82
be use in duck hunt 0.82
be used to hunt duck 0.81
be necessary to bring duck in 0.81
be used to fool animal you be hunt 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.14
¬ Salient(decoy, be carve to look like duck)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.06
¬ Salient(decoy, be use in duck hunt)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.08
¬ Salient(decoy, be use by duck humters)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.08
¬ Salient(decoy, be used to hunt duck)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.17
Remarkable(decoy, be carve to look like duck)
Evidence: 0.13
¬ Remarkable(decoy, be use by duck humters)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.12
¬ Plausible(decoy, be necessary to bring duck in)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.17
Remarkable(decoy, be carve to look like duck)
Evidence: 0.15
¬ Remarkable(decoy, be use in duck hunt)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.17
Remarkable(decoy, be carve to look like duck)
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.67
Typical(decoy, be carve to look like duck)
Evidence: 0.64
¬ Typical(decoy, be necessary to bring duck in)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.27
¬ Salient(decoy, be necessary to bring duck in)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.20
¬ Salient(decoy, be used to fool animal you be hunt)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.21
¬ Plausible(decoy, be used to fool animal you be hunt)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.67
Typical(decoy, be carve to look like duck)
Evidence: 0.55
¬ Typical(decoy, be used to fool animal you be hunt)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.67
Typical(decoy, be carve to look like duck)
Evidence: 0.76
¬ Typical(decoy, be use by duck humters)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.67
Typical(decoy, be carve to look like duck)
Evidence: 0.76
¬ Typical(decoy, be use in duck hunt)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.67
Typical(decoy, be carve to look like duck)
Evidence: 0.75
¬ Typical(decoy, be used to hunt duck)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.17
Remarkable(decoy, be carve to look like duck)
Evidence: 0.25
¬ Remarkable(decoy, be used to fool animal you be hunt)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.17
Remarkable(decoy, be carve to look like duck)
Evidence: 0.32
¬ Remarkable(decoy, be necessary to bring duck in)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.54
¬ Plausible(decoy, be used to hunt duck)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.56
¬ Plausible(decoy, be use in duck hunt)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.57
¬ Plausible(decoy, be use by duck humters)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.14
Salient(decoy, be carve to look like duck)
Evidence: 0.67
¬ Typical(decoy, be carve to look like duck)
Evidence: 0.17
¬ Remarkable(decoy, be carve to look like duck)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.15
Plausible(decoy, be carve to look like duck)
Evidence: 0.67
¬ Typical(decoy, be carve to look like duck)