dentist office: be used to sit down in wait room

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents shop
Weight: 0.60
, people
Weight: 0.58
, business
Weight: 0.56
, place
Weight: 0.55
Siblings dental office
Weight: 0.36
, doctor office
Weight: 0.36
, barber shop
Weight: 0.35
, home office
Weight: 0.35
, office worker
Weight: 0.34

Related properties

Property Similarity
be used to sit down in wait room 1.00
has wait room 0.91
be used to wait 0.87
sit at desk 0.83
be used to wait for doctor 0.82
be used to get out of house 0.80
requires shop until you drop 0.79
be used to stay to leave your thing 0.79
be used to wait for your appointment 0.78
be used to sit in barber chair 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.43
Plausible(shop, be used to get out of house)
Evidence: 0.50
¬ Typical(dentist office, be used to sit down in wait room)
0.37
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.50
¬ Typical(dentist office, be used to sit down in wait room)
0.29
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.50
¬ Typical(dentist office, be used to sit down in wait room)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.08
¬ Plausible(place, be used to stay to leave your thing)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.39
¬ Plausible(shop, requires shop until you drop)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.43
¬ Plausible(shop, be used to get out of house)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.28
¬ Remarkable(shop, be used to get out of house)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.74
¬ Remarkable(place, be used to stay to leave your thing)
0.22
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.20
¬ Remarkable(office worker, sit at desk)
0.08
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.46
¬ Remarkable(dental office, has wait room)
0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.39
¬ Remarkable(barber shop, be used to sit in barber chair)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.55
¬ Remarkable(dental office, be used to wait)
0.07
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.63
¬ Remarkable(doctor office, has wait room)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.87
¬ Remarkable(doctor office, be used to wait for doctor)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.43
Plausible(shop, be used to get out of house)
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.15
¬ Plausible(dentist office, be used to sit down in wait room)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.15
¬ Plausible(dentist office, be used to sit down in wait room)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.15
¬ Plausible(dentist office, be used to sit down in wait room)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.63
Remarkable(doctor office, has wait room)
Evidence: 0.24
¬ Plausible(doctor office, has wait room)
0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.55
Remarkable(dental office, be used to wait)
Evidence: 0.12
¬ Plausible(dental office, be used to wait)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.87
Remarkable(doctor office, be used to wait for doctor)
Evidence: 0.27
¬ Plausible(doctor office, be used to wait for doctor)
0.47
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.46
Remarkable(dental office, has wait room)
Evidence: 0.31
¬ Plausible(dental office, has wait room)
0.43
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.20
Remarkable(office worker, sit at desk)
Evidence: 0.20
¬ Plausible(office worker, sit at desk)
0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.39
Remarkable(barber shop, be used to sit in barber chair)
Evidence: 0.17
¬ Plausible(barber shop, be used to sit in barber chair)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.63
¬ Salient(dentist office, be used to sit down in wait room)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.11
¬ Plausible(dentist office, be used to wait)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.04
¬ Plausible(dentist office, be used to wait for your appointment)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.36
¬ Typical(dentist office, has wait room)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.27
¬ Plausible(dentist office, has wait room)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.69
¬ Remarkable(dentist office, has wait room)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.63
Salient(dentist office, be used to sit down in wait room)
Evidence: 0.64
¬ Salient(dentist office, be used to wait)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.70
¬ Remarkable(dentist office, be used to wait)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.63
Salient(dentist office, be used to sit down in wait room)
Evidence: 0.74
¬ Salient(dentist office, has wait room)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.54
¬ Typical(dentist office, be used to wait)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.63
Salient(dentist office, be used to sit down in wait room)
Evidence: 0.60
¬ Salient(dentist office, be used to wait for your appointment)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.65
Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.75
¬ Remarkable(dentist office, be used to wait for your appointment)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.68
¬ Typical(dentist office, be used to wait for your appointment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.63
Salient(dentist office, be used to sit down in wait room)
Evidence: 0.50
¬ Typical(dentist office, be used to sit down in wait room)
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.15
Plausible(dentist office, be used to sit down in wait room)
Evidence: 0.50
¬ Typical(dentist office, be used to sit down in wait room)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)
0.28
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.48
¬ Typical(shop, be used to get out of house)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.36
¬ Typical(dental office, has wait room)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.25
¬ Typical(doctor office, be used to wait for doctor)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.39
¬ Typical(doctor office, has wait room)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.58
¬ Typical(dental office, be used to wait)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.59
¬ Typical(office worker, sit at desk)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(dentist office, be used to sit down in wait room)
Evidence: 0.57
¬ Typical(barber shop, be used to sit in barber chair)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)
0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.48
¬ Typical(shop, be used to get out of house)
0.27
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.50
Typical(dentist office, be used to sit down in wait room)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)