dice: be useful when play game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be useful when play game 1.00
be used to play game 0.90
be use in game 0.89
be used to play certain game 0.89
be used to game 0.89
be used to play many type of game 0.88
be use in many game 0.87
be used to many game 0.87
be used to play game of chance 0.86
be use in game of chance 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.54
¬ Salient(dice, be useful when play game)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.07
¬ Typical(dice, be use in game)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.13
¬ Typical(dice, be used to play game)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.11
¬ Typical(dice, be used to game)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.12
¬ Typical(dice, be use in many game)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.87
¬ Remarkable(dice, be used to play game)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.13
¬ Typical(dice, be used to many game)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.86
¬ Remarkable(dice, be used to game)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.87
¬ Remarkable(dice, be used to play certain game)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.89
¬ Remarkable(dice, be use in game)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.88
¬ Remarkable(dice, be used to play many type of game)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.19
¬ Typical(dice, be used to play certain game)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.86
¬ Remarkable(dice, be used to many game)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.90
¬ Remarkable(dice, be use in many game)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.20
¬ Typical(dice, be used to play many type of game)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.88
¬ Remarkable(dice, be used to play game of chance)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.87
¬ Remarkable(dice, be use in game of chance)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Remarkable(dice, be useful when play game)
Evidence: 0.87
¬ Remarkable(dice, be use in game of chance)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.91
¬ Plausible(dice, be used to play game)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.86
¬ Plausible(dice, be used to play certain game)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.85
¬ Plausible(dice, be used to play many type of game)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.79
¬ Plausible(dice, be used to play game of chance)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.94
¬ Plausible(dice, be used to game)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.97
¬ Plausible(dice, be use in game)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.78
¬ Plausible(dice, be use in game of chance)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.79
¬ Plausible(dice, be use in game of chance)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.92
¬ Plausible(dice, be use in many game)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.92
¬ Plausible(dice, be used to many game)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.26
¬ Typical(dice, be used to play game of chance)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.27
¬ Typical(dice, be use in game of chance)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.27
Typical(dice, be useful when play game)
Evidence: 0.28
¬ Typical(dice, be use in game of chance)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.53
¬ Salient(dice, be use in game of chance)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.53
¬ Salient(dice, be use in game of chance)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.56
¬ Salient(dice, be used to play game of chance)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.65
¬ Salient(dice, be used to play many type of game)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.67
¬ Salient(dice, be used to play certain game)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.72
¬ Salient(dice, be used to play game)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.73
¬ Salient(dice, be used to game)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.72
¬ Salient(dice, be used to many game)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.74
¬ Salient(dice, be use in many game)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.82
¬ Salient(dice, be use in game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.54
Salient(dice, be useful when play game)
Evidence: 0.27
¬ Typical(dice, be useful when play game)
Evidence: 0.86
¬ Remarkable(dice, be useful when play game)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.80
Plausible(dice, be useful when play game)
Evidence: 0.27
¬ Typical(dice, be useful when play game)