drink alcohol: inhibit your interaction with your computer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
Siblings booze
Weight: 0.33
, drunk people
Weight: 0.33
, drunk
Weight: 0.33
, bad food
Weight: 0.32
, bad breath
Weight: 0.32

Related properties

Property Similarity
inhibit your interaction with your computer 1.00
be used to relax your inhibition 0.82
causes impair your judgement 0.81
be used to social interaction 0.80
causes impair judgement 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.26
¬ Salient(drink alcohol, inhibit your interaction with your computer)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.40
Typical(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.17
¬ Typical(drink alcohol, be used to relax your inhibition)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Plausible(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.95
¬ Plausible(drink alcohol, be used to relax your inhibition)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.88
Plausible(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.90
¬ Plausible(drink alcohol, causes impair judgement)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.40
Typical(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.27
¬ Typical(drink alcohol, causes impair judgement)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.13
Remarkable(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.39
¬ Remarkable(drink alcohol, causes impair judgement)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.13
Remarkable(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.49
¬ Remarkable(drink alcohol, be used to relax your inhibition)
0.29
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.26
Salient(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.78
¬ Salient(drink alcohol, be used to relax your inhibition)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.26
Salient(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.75
¬ Salient(drink alcohol, causes impair judgement)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.26
Salient(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.40
¬ Typical(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.13
¬ Remarkable(drink alcohol, inhibit your interaction with your computer)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.88
Plausible(drink alcohol, inhibit your interaction with your computer)
Evidence: 0.40
¬ Typical(drink alcohol, inhibit your interaction with your computer)