drive your car: requires get in it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in it 1.00
be motivated by you need to get somewhere 0.86
requires put it in drive 0.86
requires make sure it start 0.86
be motivated by you want to get to work 0.86
be used to get to another place 0.85
be motivated by you want to get somewhere 0.85
be used to get to work 0.85
be motivated by you need to go somewhere 0.84
causes get to new place 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.74
¬ Salient(drive your car, requires get in it)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.98
¬ Plausible(drive your car, be motivated by you need to get somewhere)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.98
¬ Plausible(drive your car, be motivated by you want to get to work)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.96
¬ Plausible(drive your car, be used to get to another place)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.98
¬ Plausible(drive your car, be motivated by you want to get somewhere)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Remarkable(drive your car, requires get in it)
Evidence: 0.97
¬ Remarkable(drive your car, be motivated by you need to get somewhere)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Remarkable(drive your car, requires get in it)
Evidence: 0.97
¬ Remarkable(drive your car, be motivated by you want to get to work)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.88
¬ Plausible(drive your car, causes get to new place)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Remarkable(drive your car, requires get in it)
Evidence: 0.95
¬ Remarkable(drive your car, be used to get to another place)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.03
Typical(drive your car, requires get in it)
Evidence: 0.04
¬ Typical(drive your car, be motivated by you need to get somewhere)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Remarkable(drive your car, requires get in it)
Evidence: 0.97
¬ Remarkable(drive your car, be motivated by you want to get somewhere)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.03
Typical(drive your car, requires get in it)
Evidence: 0.05
¬ Typical(drive your car, be motivated by you want to get to work)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Remarkable(drive your car, requires get in it)
Evidence: 0.92
¬ Remarkable(drive your car, causes get to new place)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.03
Typical(drive your car, requires get in it)
Evidence: 0.05
¬ Typical(drive your car, be motivated by you want to get somewhere)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.03
Typical(drive your car, requires get in it)
Evidence: 0.09
¬ Typical(drive your car, be used to get to another place)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.58
¬ Salient(drive your car, causes get to new place)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.64
¬ Salient(drive your car, be used to get to another place)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.71
¬ Salient(drive your car, be motivated by you want to get to work)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.75
¬ Salient(drive your car, be motivated by you need to get somewhere)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.75
¬ Salient(drive your car, be motivated by you want to get somewhere)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.03
Typical(drive your car, requires get in it)
Evidence: 0.23
¬ Typical(drive your car, causes get to new place)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.74
Salient(drive your car, requires get in it)
Evidence: 0.03
¬ Typical(drive your car, requires get in it)
Evidence: 0.97
¬ Remarkable(drive your car, requires get in it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(drive your car, requires get in it)
Evidence: 0.03
¬ Typical(drive your car, requires get in it)