drive: requires buy car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.78
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Weight: 0.75
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Weight: 0.33
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Weight: 0.33
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Related properties

Property Similarity
requires buy car 1.00
requires get car 0.91
requires car 0.90
requires have car 0.89
requires get in vehicle 0.85
requires start car 0.84
be used to go someone in car 0.83
requires walk to your car 0.83
requires steal car 0.83
requires start vehicle 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.70
¬ Salient(drive, requires buy car)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.05
¬ Typical(drive, requires car)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.04
¬ Typical(drive, requires have car)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.04
¬ Typical(drive, requires get in vehicle)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.04
¬ Typical(drive, be used to go someone in car)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.07
¬ Typical(drive, requires start car)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.04
¬ Typical(drive, requires start vehicle)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.93
¬ Remarkable(drive, requires car)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.93
¬ Remarkable(drive, requires have car)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.45
¬ Remarkable(drive, requires steal car)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.93
¬ Remarkable(drive, requires get in vehicle)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.89
¬ Remarkable(drive, requires start car)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.96
¬ Remarkable(drive, be used to go someone in car)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.86
Remarkable(drive, requires buy car)
Evidence: 0.92
¬ Remarkable(drive, requires start vehicle)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.46
¬ Salient(drive, requires steal car)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.32
¬ Plausible(drive, requires steal car)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.92
¬ Salient(drive, requires car)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.93
¬ Salient(drive, requires have car)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.91
¬ Salient(drive, requires start car)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.95
¬ Salient(drive, requires get in vehicle)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.91
¬ Salient(drive, be used to go someone in car)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.94
¬ Salient(drive, requires start vehicle)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.21
Typical(drive, requires buy car)
Evidence: 0.45
¬ Typical(drive, requires steal car)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.91
¬ Plausible(drive, requires car)
0.44
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.89
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.93
¬ Plausible(drive, requires have car)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.86
¬ Plausible(drive, requires start car)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.95
¬ Plausible(drive, requires get in vehicle)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.93
¬ Plausible(drive, be used to go someone in car)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.94
¬ Plausible(drive, requires start vehicle)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Salient(drive, requires buy car)
Evidence: 0.21
¬ Typical(drive, requires buy car)
Evidence: 0.86
¬ Remarkable(drive, requires buy car)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.55
Plausible(drive, requires buy car)
Evidence: 0.21
¬ Typical(drive, requires buy car)