drop: be based on player level

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.64
, change
Weight: 0.62
, item
Weight: 0.61
, shape
Weight: 0.60
Siblings decline
Weight: 0.36
, decrease
Weight: 0.35
, dip
Weight: 0.34
, reduction
Weight: 0.34
, cut
Weight: 0.33

Related properties

Property Similarity
be based on player level 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.87
Plausible(drop, be based on player level)
Evidence: 0.88
¬ Salient(drop, be based on player level)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.88
Salient(drop, be based on player level)
Evidence: 0.94
¬ Typical(drop, be based on player level)
Evidence: 0.47
¬ Remarkable(drop, be based on player level)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.87
Plausible(drop, be based on player level)
Evidence: 0.94
¬ Typical(drop, be based on player level)