drug dealer: have old phones

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, client
Weight: 0.63
, criminal
Weight: 0.62
, person
Weight: 0.62
Siblings drug
Weight: 0.59
, drug addict
Weight: 0.37
, drug use
Weight: 0.36
, pharmacist
Weight: 0.34

Related properties

Property Similarity
have old phones 1.00
use old phones 0.98
have phones 0.93
have two phones 0.91
use phones 0.91
have multiple phones 0.86
carry two phones 0.86
have cell phones 0.85
have flip phones 0.84
have multiple cell phones 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.83
¬ Salient(drug dealer, have old phones)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.56
¬ Typical(drug dealer, use old phones)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.24
¬ Salient(drug dealer, use old phones)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.33
¬ Plausible(drug dealer, use old phones)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.61
¬ Typical(drug dealer, have two phones)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.27
¬ Salient(drug dealer, have two phones)
0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.20
¬ Remarkable(drug dealer, use old phones)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.39
¬ Plausible(drug dealer, have two phones)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.18
¬ Salient(drug dealer, carry two phones)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.50
¬ Typical(drug dealer, carry two phones)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.23
¬ Plausible(drug dealer, carry two phones)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.79
¬ Typical(drug dealer, have multiple phones)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.22
¬ Salient(drug dealer, have flip phones)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.59
¬ Typical(drug dealer, have flip phones)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.46
¬ Salient(drug dealer, have multiple phones)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.22
¬ Remarkable(drug dealer, have two phones)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.32
¬ Plausible(drug dealer, have flip phones)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.16
¬ Remarkable(drug dealer, carry two phones)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.59
¬ Plausible(drug dealer, have multiple phones)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Typical(drug dealer, have old phones)
Evidence: 0.84
¬ Typical(drug dealer, have multiple cell phones)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.16
¬ Remarkable(drug dealer, have flip phones)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.59
¬ Salient(drug dealer, have multiple cell phones)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.67
¬ Plausible(drug dealer, have multiple cell phones)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.29
¬ Remarkable(drug dealer, have multiple phones)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.43
Remarkable(drug dealer, have old phones)
Evidence: 0.32
¬ Remarkable(drug dealer, have multiple cell phones)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.83
Salient(drug dealer, have old phones)
Evidence: 0.93
¬ Typical(drug dealer, have old phones)
Evidence: 0.43
¬ Remarkable(drug dealer, have old phones)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(drug dealer, have old phones)
Evidence: 0.93
¬ Typical(drug dealer, have old phones)