drug dealer: pay for drugs with tide

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, client
Weight: 0.63
, criminal
Weight: 0.62
, person
Weight: 0.62
Siblings drug
Weight: 0.59
, drug addict
Weight: 0.37
, drug use
Weight: 0.36
, pharmacist
Weight: 0.34

Related properties

Property Similarity
pay for drugs with tide 1.00
pay for drugs 0.87
get drugs 0.82
sell drugs 0.79
actually acquire illegal drugs 0.77
cut drugs with dangerous chemicals 0.76
actually acquire drugs 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.15
¬ Salient(drug dealer, pay for drugs with tide)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.18
¬ Typical(drug dealer, get drugs)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.39
¬ Plausible(drug dealer, get drugs)
0.43
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.78
¬ Typical(drug dealer, pay for drugs)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.75
¬ Typical(drug dealer, sell drugs)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.45
¬ Remarkable(drug dealer, cut drugs with dangerous chemicals)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.48
¬ Remarkable(drug dealer, actually acquire illegal drugs)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.85
¬ Typical(drug dealer, cut drugs with dangerous chemicals)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.52
¬ Remarkable(drug dealer, actually acquire drugs)
0.32
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.64
¬ Salient(drug dealer, get drugs)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.98
¬ Typical(drug dealer, actually acquire illegal drugs)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.47
Typical(drug dealer, pay for drugs with tide)
Evidence: 0.96
¬ Typical(drug dealer, actually acquire drugs)
0.30
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.87
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.67
¬ Remarkable(drug dealer, pay for drugs)
0.28
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.87
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.75
¬ Plausible(drug dealer, pay for drugs)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.75
¬ Plausible(drug dealer, cut drugs with dangerous chemicals)
0.25
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.79
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.77
¬ Plausible(drug dealer, sell drugs)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.74
¬ Salient(drug dealer, cut drugs with dangerous chemicals)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.79
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.77
¬ Remarkable(drug dealer, sell drugs)
0.21
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.87
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.84
¬ Salient(drug dealer, pay for drugs)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.75
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.90
¬ Plausible(drug dealer, actually acquire drugs)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.79
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.89
¬ Salient(drug dealer, sell drugs)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.92
¬ Plausible(drug dealer, actually acquire illegal drugs)
0.13
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.75
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.93
¬ Salient(drug dealer, actually acquire drugs)
0.13
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.77
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.94
¬ Salient(drug dealer, actually acquire illegal drugs)
0.13
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.82
Evidence: 0.12
Remarkable(drug dealer, pay for drugs with tide)
Evidence: 0.93
¬ Remarkable(drug dealer, get drugs)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(drug dealer, pay for drugs with tide)
Evidence: 0.47
¬ Typical(drug dealer, pay for drugs with tide)
Evidence: 0.12
¬ Remarkable(drug dealer, pay for drugs with tide)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.17
Plausible(drug dealer, pay for drugs with tide)
Evidence: 0.47
¬ Typical(drug dealer, pay for drugs with tide)