drug: change way that you feel

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.60
, drug dealer
Weight: 0.59
, crime
Weight: 0.59
, commodity
Weight: 0.59
Siblings acetaminophen
Weight: 0.74
, birth control pill
Weight: 0.73
, diazepam
Weight: 0.73
, ibuprofen
Weight: 0.69
, opiate
Weight: 0.69

Related properties

Property Similarity
change way that you feel 1.00
make you feel good or bad 0.87
change your state of mind 0.85
wants to get some money from someone 0.81
be used to not get child 0.80
be used to change your mental state 0.78
prevent person from think properly 0.78
has more than one phase change 0.76
make person well 0.76
be used to get relax 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.18
Plausible(substance, has more than one phase change)
Evidence: 0.19
¬ Typical(drug, change way that you feel)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.18
¬ Plausible(substance, has more than one phase change)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
Evidence: 0.73
¬ Remarkable(substance, has more than one phase change)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
Evidence: 0.10
¬ Remarkable(birth control pill, be used to not get child)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.18
Plausible(substance, has more than one phase change)
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.62
¬ Plausible(drug, change way that you feel)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.10
Remarkable(birth control pill, be used to not get child)
Evidence: 0.23
¬ Plausible(birth control pill, be used to not get child)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.80
¬ Salient(drug, change way that you feel)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.10
¬ Salient(drug, change your state of mind)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.09
¬ Remarkable(drug, change your state of mind)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.05
¬ Plausible(drug, wants to get some money from someone)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.11
¬ Salient(drug, be used to change your mental state)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.28
¬ Plausible(drug, change your state of mind)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.10
¬ Remarkable(drug, be used to change your mental state)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.67
¬ Salient(drug, make you feel good or bad)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.37
¬ Plausible(drug, make you feel good or bad)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.25
¬ Salient(drug, prevent person from think properly)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.16
¬ Plausible(drug, prevent person from think properly)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.52
¬ Salient(drug, wants to get some money from someone)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.13
¬ Plausible(drug, be used to get relax)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.28
¬ Remarkable(drug, prevent person from think properly)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.41
¬ Salient(drug, be used to get relax)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.67
¬ Remarkable(drug, make you feel good or bad)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.38
¬ Remarkable(drug, be used to get relax)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.30
¬ Typical(drug, make you feel good or bad)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.35
¬ Plausible(drug, make person well)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.74
¬ Salient(drug, make person well)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.71
¬ Remarkable(drug, wants to get some money from someone)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.69
Remarkable(drug, change way that you feel)
Evidence: 0.72
¬ Remarkable(drug, make person well)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.71
¬ Plausible(drug, be used to change your mental state)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.32
¬ Typical(drug, make person well)
0.35
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.65
¬ Typical(drug, change your state of mind)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.67
¬ Typical(drug, wants to get some money from someone)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.66
¬ Typical(drug, prevent person from think properly)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.66
¬ Typical(drug, be used to get relax)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.72
¬ Typical(drug, be used to change your mental state)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.80
Salient(drug, change way that you feel)
Evidence: 0.19
¬ Typical(drug, change way that you feel)
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.62
Plausible(drug, change way that you feel)
Evidence: 0.19
¬ Typical(drug, change way that you feel)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
Evidence: 0.40
¬ Typical(substance, has more than one phase change)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
Evidence: 0.65
¬ Typical(birth control pill, be used to not get child)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.19
Typical(drug, change way that you feel)
Evidence: 0.40
¬ Typical(substance, has more than one phase change)