drummer: be surrounded by glass

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents guitarist
Weight: 0.68
, thing
Weight: 0.60
, player
Weight: 0.60
, band
Weight: 0.60
Siblings rubber band
Weight: 0.35
, orchestra
Weight: 0.34
, band aid
Weight: 0.33

Related properties

Property Similarity
be surrounded by glass 1.00
be surrounded by plexiglass 0.90
be behind glass at glastonbury 0.83
be behind glass 0.83
have glass around them 0.82
be enclosed in glass 0.81
be put behind glass 0.80
go behind glass 0.80
play behind glass 0.80
be behind glass screens 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.68
¬ Salient(drummer, be surrounded by glass)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.91
¬ Plausible(drummer, be surrounded by plexiglass)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.32
¬ Plausible(drummer, be behind glass at glastonbury)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.35
¬ Remarkable(drummer, be surrounded by plexiglass)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.16
¬ Remarkable(drummer, be behind glass at glastonbury)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.47
¬ Plausible(drummer, have glass around them)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.51
¬ Plausible(drummer, be enclosed in glass)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.41
¬ Plausible(drummer, be put behind glass)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.21
¬ Salient(drummer, be behind glass at glastonbury)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.09
¬ Remarkable(drummer, be behind glass screens)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.87
¬ Plausible(drummer, be behind glass)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.51
¬ Salient(drummer, be surrounded by plexiglass)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.14
¬ Salient(drummer, be behind glass screens)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.54
¬ Plausible(drummer, be behind glass screens)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.34
¬ Remarkable(drummer, be behind glass)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.25
¬ Remarkable(drummer, be put behind glass)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.93
¬ Plausible(drummer, play behind glass)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.30
¬ Salient(drummer, be put behind glass)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.42
¬ Salient(drummer, be behind glass)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.42
¬ Remarkable(drummer, play behind glass)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.47
¬ Salient(drummer, have glass around them)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.52
¬ Remarkable(drummer, have glass around them)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.63
¬ Salient(drummer, be enclosed in glass)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.59
¬ Salient(drummer, play behind glass)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.44
¬ Typical(drummer, be enclosed in glass)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.40
¬ Typical(drummer, be behind glass screens)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.69
Remarkable(drummer, be surrounded by glass)
Evidence: 0.77
¬ Remarkable(drummer, be enclosed in glass)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.64
¬ Typical(drummer, be surrounded by plexiglass)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.52
¬ Typical(drummer, have glass around them)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.56
¬ Typical(drummer, be behind glass)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.58
¬ Typical(drummer, be behind glass at glastonbury)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.60
¬ Typical(drummer, be put behind glass)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.48
Typical(drummer, be surrounded by glass)
Evidence: 0.64
¬ Typical(drummer, play behind glass)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.68
Salient(drummer, be surrounded by glass)
Evidence: 0.48
¬ Typical(drummer, be surrounded by glass)
Evidence: 0.69
¬ Remarkable(drummer, be surrounded by glass)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.91
Plausible(drummer, be surrounded by glass)
Evidence: 0.48
¬ Typical(drummer, be surrounded by glass)