drummer: drum behind glass

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents guitarist
Weight: 0.68
, thing
Weight: 0.60
, player
Weight: 0.60
, band
Weight: 0.60
Siblings rubber band
Weight: 0.35
, orchestra
Weight: 0.34
, band aid
Weight: 0.33

Related properties

Property Similarity
drum behind glass 1.00
be behind glass 0.86
be behind glass at glastonbury 0.85
go behind glass 0.85
be put behind glass 0.84
play behind glass 0.84
be behind glass screens 0.81
have glass around them 0.80
be behind plexiglass 0.78
be in glass cage 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.39
¬ Salient(drummer, drum behind glass)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.32
¬ Plausible(drummer, be behind glass at glastonbury)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.41
¬ Plausible(drummer, be put behind glass)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.16
¬ Remarkable(drummer, be behind glass at glastonbury)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.09
¬ Remarkable(drummer, be behind glass screens)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.21
¬ Salient(drummer, be behind glass at glastonbury)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.14
¬ Salient(drummer, be behind glass screens)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.47
¬ Plausible(drummer, have glass around them)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.54
¬ Plausible(drummer, be behind glass screens)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.87
¬ Plausible(drummer, be behind glass)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.45
¬ Plausible(drummer, be in glass cage)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.25
¬ Remarkable(drummer, be put behind glass)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.93
¬ Plausible(drummer, play behind glass)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.30
¬ Salient(drummer, be put behind glass)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.34
¬ Remarkable(drummer, be behind glass)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.24
¬ Remarkable(drummer, be behind plexiglass)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.24
¬ Remarkable(drummer, be in glass cage)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.89
¬ Plausible(drummer, be behind plexiglass)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.42
¬ Salient(drummer, be behind glass)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.40
¬ Typical(drummer, be behind glass screens)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.31
¬ Salient(drummer, be in glass cage)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.42
¬ Remarkable(drummer, play behind glass)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.37
¬ Salient(drummer, be behind plexiglass)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.56
¬ Typical(drummer, be behind glass)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.58
¬ Typical(drummer, be behind glass at glastonbury)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.52
¬ Typical(drummer, have glass around them)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.60
¬ Typical(drummer, be put behind glass)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.47
¬ Salient(drummer, have glass around them)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.64
¬ Typical(drummer, play behind glass)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.39
Remarkable(drummer, drum behind glass)
Evidence: 0.52
¬ Remarkable(drummer, have glass around them)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.59
¬ Salient(drummer, play behind glass)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.66
¬ Typical(drummer, be in glass cage)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.46
Typical(drummer, drum behind glass)
Evidence: 0.67
¬ Typical(drummer, be behind plexiglass)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.39
Salient(drummer, drum behind glass)
Evidence: 0.46
¬ Typical(drummer, drum behind glass)
Evidence: 0.39
¬ Remarkable(drummer, drum behind glass)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Plausible(drummer, drum behind glass)
Evidence: 0.46
¬ Typical(drummer, drum behind glass)