drunk: glass drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.53
, song
Weight: 0.50
, hit
Weight: 0.48
, criminal
Weight: 0.47
Siblings drunk people
Weight: 0.35
, drink alcohol
Weight: 0.33
, booze
Weight: 0.32
, bad breath
Weight: 0.32
, vomit
Weight: 0.31

Related properties

Property Similarity
glass drunk 1.00
be used to get drunk 0.89
causes get drunk 0.88
make person drunk 0.88
causes one get drunk 0.87
causes one to get drunk 0.87
causes you get drunk 0.86
causes get you drunk 0.86
causes become drunk 0.85
drink 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.84
¬ Remarkable(drink alcohol, be used to get drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.85
¬ Remarkable(drink alcohol, causes become drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.89
¬ Remarkable(drink alcohol, causes get drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.88
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.90
¬ Remarkable(drink alcohol, make person drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.91
¬ Remarkable(drink alcohol, causes one to get drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.91
¬ Remarkable(drink alcohol, causes one get drunk)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.93
¬ Remarkable(drink alcohol, causes you get drunk)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.93
¬ Remarkable(drink alcohol, causes get you drunk)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.84
Remarkable(drink alcohol, be used to get drunk)
Evidence: 0.93
¬ Plausible(drink alcohol, be used to get drunk)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.90
Remarkable(drink alcohol, make person drunk)
Evidence: 0.87
¬ Plausible(drink alcohol, make person drunk)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.89
Remarkable(drink alcohol, causes get drunk)
Evidence: 0.97
¬ Plausible(drink alcohol, causes get drunk)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.91
Remarkable(drink alcohol, causes one to get drunk)
Evidence: 0.97
¬ Plausible(drink alcohol, causes one to get drunk)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.91
Remarkable(drink alcohol, causes one get drunk)
Evidence: 0.98
¬ Plausible(drink alcohol, causes one get drunk)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.93
Remarkable(drink alcohol, causes get you drunk)
Evidence: 0.90
¬ Plausible(drink alcohol, causes get you drunk)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.93
Remarkable(drink alcohol, causes you get drunk)
Evidence: 0.92
¬ Plausible(drink alcohol, causes you get drunk)
0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.85
Remarkable(drink alcohol, causes become drunk)
Evidence: 0.94
¬ Plausible(drink alcohol, causes become drunk)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.64
¬ Salient(drunk, glass drunk)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.33
Typical(drunk, glass drunk)
Evidence: 0.16
¬ Typical(drunk, drink)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.93
¬ Plausible(drunk, drink)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.57
Remarkable(drunk, glass drunk)
Evidence: 0.60
¬ Remarkable(drunk, drink)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.64
Salient(drunk, glass drunk)
Evidence: 0.80
¬ Salient(drunk, drink)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.64
Salient(drunk, glass drunk)
Evidence: 0.33
¬ Typical(drunk, glass drunk)
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
Plausible(drunk, glass drunk)
Evidence: 0.33
¬ Typical(drunk, glass drunk)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.06
¬ Typical(drink alcohol, make person drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.06
¬ Typical(drink alcohol, causes one get drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.07
¬ Typical(drink alcohol, causes get drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.04
¬ Typical(drink alcohol, causes you get drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.05
¬ Typical(drink alcohol, causes get you drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.08
¬ Typical(drink alcohol, causes one to get drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.14
¬ Typical(drink alcohol, be used to get drunk)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(drunk, glass drunk)
Evidence: 0.12
¬ Typical(drink alcohol, causes become drunk)