duty: call of is more popular game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents expectation
Weight: 0.63
, consideration
Weight: 0.59
, order
Weight: 0.58
, concept
Weight: 0.58
, factor
Weight: 0.58
Siblings code
Weight: 0.61
, preparation
Weight: 0.59
, promotion
Weight: 0.57
, privilege
Weight: 0.31
, burden
Weight: 0.31

Related properties

Property Similarity
call of is more popular game 1.00
call of is game 0.93
call of is bad game 0.90
call of is best game ever 0.89
call of is fun 0.82
be in video games 0.78
call of is king 0.76
is popular 0.76
call of is bo3 made with c++ code 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.72
Plausible(concept, is popular)
Evidence: 0.28
¬ Typical(duty, call of is more popular game)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.72
¬ Plausible(concept, is popular)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.04
¬ Remarkable(duty, call of is more popular game)
Evidence: 0.75
¬ Remarkable(concept, is popular)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.04
¬ Remarkable(duty, call of is more popular game)
Evidence: 0.17
¬ Remarkable(code, be in video games)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.72
Plausible(concept, is popular)
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.05
¬ Plausible(duty, call of is more popular game)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.17
Remarkable(code, be in video games)
Evidence: 0.03
¬ Plausible(code, be in video games)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.05
¬ Salient(duty, call of is more popular game)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.07
¬ Remarkable(duty, call of is best game ever)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.09
¬ Salient(duty, call of is best game ever)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.10
¬ Plausible(duty, call of is best game ever)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.28
¬ Remarkable(duty, call of is game)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.28
¬ Salient(duty, call of is game)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.38
¬ Typical(duty, call of is best game ever)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.36
¬ Plausible(duty, call of is game)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.27
¬ Salient(duty, call of is fun)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.27
¬ Remarkable(duty, call of is fun)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.34
¬ Remarkable(duty, call of is bad game)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.23
¬ Remarkable(duty, call of is king)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.04
Remarkable(duty, call of is more popular game)
Evidence: 0.23
¬ Remarkable(duty, call of is bo3 made with c++ code)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.53
¬ Typical(duty, call of is game)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.27
¬ Salient(duty, call of is king)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.34
¬ Plausible(duty, call of is fun)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.31
¬ Salient(duty, call of is bo3 made with c++ code)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.52
¬ Typical(duty, call of is fun)
0.44
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.90
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.45
¬ Salient(duty, call of is bad game)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.49
¬ Typical(duty, call of is king)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.71
¬ Typical(duty, call of is bad game)
0.37
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.54
¬ Plausible(duty, call of is bad game)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.45
¬ Plausible(duty, call of is bo3 made with c++ code)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.75
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.68
¬ Typical(duty, call of is bo3 made with c++ code)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.76
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.75
¬ Plausible(duty, call of is king)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(duty, call of is more popular game)
Evidence: 0.28
¬ Typical(duty, call of is more popular game)
Evidence: 0.04
¬ Remarkable(duty, call of is more popular game)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.05
Plausible(duty, call of is more popular game)
Evidence: 0.28
¬ Typical(duty, call of is more popular game)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.04
¬ Remarkable(duty, call of is more popular game)
Evidence: 0.70
¬ Typical(concept, is popular)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.04
¬ Remarkable(duty, call of is more popular game)
Evidence: 0.08
¬ Typical(code, be in video games)

Typicality inheritance from parent to child

0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.28
Typical(duty, call of is more popular game)
Evidence: 0.70
¬ Typical(concept, is popular)