eat dinner: be used to spend time with someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to spend time with someone 1.00
be used to spend time with friend 0.95
be used to time with family 0.80
requires get together with your family 0.78
be used to socialize with friend or family 0.76
be used to person 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.78
¬ Salient(eat dinner, be used to spend time with someone)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.75
¬ Plausible(eat dinner, be used to spend time with friend)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.47
¬ Salient(eat dinner, be used to spend time with friend)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.62
Remarkable(eat dinner, be used to spend time with someone)
Evidence: 0.37
¬ Remarkable(eat dinner, be used to spend time with friend)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.70
¬ Plausible(eat dinner, be used to time with family)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.76
¬ Plausible(eat dinner, requires get together with your family)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.74
¬ Plausible(eat dinner, be used to socialize with friend or family)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.39
¬ Salient(eat dinner, be used to time with family)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.90
¬ Plausible(eat dinner, be used to person)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.34
¬ Salient(eat dinner, be used to socialize with friend or family)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.49
¬ Salient(eat dinner, requires get together with your family)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.62
Remarkable(eat dinner, be used to spend time with someone)
Evidence: 0.37
¬ Remarkable(eat dinner, be used to time with family)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.62
Remarkable(eat dinner, be used to spend time with someone)
Evidence: 0.23
¬ Remarkable(eat dinner, be used to person)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.62
Remarkable(eat dinner, be used to spend time with someone)
Evidence: 0.37
¬ Remarkable(eat dinner, be used to socialize with friend or family)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.66
¬ Salient(eat dinner, be used to person)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.62
Remarkable(eat dinner, be used to spend time with someone)
Evidence: 0.63
¬ Remarkable(eat dinner, requires get together with your family)
0.46
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.17
Typical(eat dinner, be used to spend time with someone)
Evidence: 0.33
¬ Typical(eat dinner, be used to person)
0.43
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.95
Evidence: 0.17
Typical(eat dinner, be used to spend time with someone)
Evidence: 0.56
¬ Typical(eat dinner, be used to spend time with friend)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.17
Typical(eat dinner, be used to spend time with someone)
Evidence: 0.47
¬ Typical(eat dinner, requires get together with your family)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.17
Typical(eat dinner, be used to spend time with someone)
Evidence: 0.57
¬ Typical(eat dinner, be used to socialize with friend or family)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.17
Typical(eat dinner, be used to spend time with someone)
Evidence: 0.63
¬ Typical(eat dinner, be used to time with family)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(eat dinner, be used to spend time with someone)
Evidence: 0.17
¬ Typical(eat dinner, be used to spend time with someone)
Evidence: 0.62
¬ Remarkable(eat dinner, be used to spend time with someone)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(eat dinner, be used to spend time with someone)
Evidence: 0.17
¬ Typical(eat dinner, be used to spend time with someone)