eat hamburger: be used to eat on move

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to eat on move 1.00
be motivated by they be good to eat 0.83
be used to eat one fill 0.82
requires go too fast food resturante 0.80
requires cook or buy one 0.78
requires eat meat 0.78
requires go to fast food restaurant 0.77
be used to eat beef 0.77
requires go to wendys 0.77
requires go to macdonalds 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.71
¬ Salient(eat hamburger, be used to eat on move)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.96
¬ Plausible(eat hamburger, be motivated by they be good to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.08
¬ Typical(eat hamburger, be motivated by they be good to eat)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.03
¬ Salient(eat hamburger, requires go to macdonalds)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.05
¬ Remarkable(eat hamburger, requires go to macdonalds)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.93
¬ Plausible(eat hamburger, requires go too fast food resturante)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.19
¬ Remarkable(eat hamburger, requires go to wendys)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.06
¬ Typical(eat hamburger, requires eat meat)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.15
¬ Salient(eat hamburger, requires go to wendys)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.80
¬ Plausible(eat hamburger, requires go to wendys)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.81
¬ Plausible(eat hamburger, requires go to macdonalds)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.86
¬ Plausible(eat hamburger, requires go to fast food restaurant)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.99
¬ Plausible(eat hamburger, requires eat meat)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.92
¬ Plausible(eat hamburger, be used to eat beef)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.95
¬ Remarkable(eat hamburger, be motivated by they be good to eat)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.45
¬ Salient(eat hamburger, requires go too fast food resturante)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.86
¬ Remarkable(eat hamburger, requires go too fast food resturante)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.17
¬ Typical(eat hamburger, requires go too fast food resturante)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.81
¬ Remarkable(eat hamburger, be used to eat beef)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.88
¬ Remarkable(eat hamburger, requires eat meat)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.71
¬ Salient(eat hamburger, be motivated by they be good to eat)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.84
Remarkable(eat hamburger, be used to eat on move)
Evidence: 0.90
¬ Remarkable(eat hamburger, requires go to fast food restaurant)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.54
¬ Salient(eat hamburger, requires go to fast food restaurant)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.19
¬ Typical(eat hamburger, be used to eat beef)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.23
¬ Typical(eat hamburger, requires go to fast food restaurant)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.70
¬ Salient(eat hamburger, be used to eat beef)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.77
¬ Salient(eat hamburger, requires eat meat)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.56
¬ Typical(eat hamburger, requires go to wendys)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.16
Typical(eat hamburger, be used to eat on move)
Evidence: 0.71
¬ Typical(eat hamburger, requires go to macdonalds)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.71
Salient(eat hamburger, be used to eat on move)
Evidence: 0.16
¬ Typical(eat hamburger, be used to eat on move)
Evidence: 0.84
¬ Remarkable(eat hamburger, be used to eat on move)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(eat hamburger, be used to eat on move)
Evidence: 0.16
¬ Typical(eat hamburger, be used to eat on move)