eat hamburger: be used to fast food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fast food 1.00
be motivated by fast food 0.96
requires go to fast food restaurant 0.93
requires go too fast food resturante 0.92
be used to make fast food restaurant rich 0.90
be used to have fast meal 0.90
be used to get quick meal 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.75
¬ Salient(eat hamburger, be used to fast food)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.88
¬ Plausible(eat hamburger, be motivated by fast food)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.86
¬ Plausible(eat hamburger, requires go to fast food restaurant)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.93
¬ Plausible(eat hamburger, requires go too fast food resturante)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.80
¬ Plausible(eat hamburger, be used to make fast food restaurant rich)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.45
¬ Salient(eat hamburger, requires go too fast food resturante)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.40
¬ Salient(eat hamburger, be used to make fast food restaurant rich)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.65
¬ Salient(eat hamburger, be motivated by fast food)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.23
Typical(eat hamburger, be used to fast food)
Evidence: 0.17
¬ Typical(eat hamburger, requires go too fast food resturante)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.54
¬ Salient(eat hamburger, requires go to fast food restaurant)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.23
Typical(eat hamburger, be used to fast food)
Evidence: 0.24
¬ Typical(eat hamburger, be motivated by fast food)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.23
Typical(eat hamburger, be used to fast food)
Evidence: 0.23
¬ Typical(eat hamburger, requires go to fast food restaurant)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.84
¬ Plausible(eat hamburger, be used to get quick meal)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.55
¬ Salient(eat hamburger, be used to get quick meal)
0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.62
Remarkable(eat hamburger, be used to fast food)
Evidence: 0.83
¬ Remarkable(eat hamburger, be motivated by fast food)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.23
Typical(eat hamburger, be used to fast food)
Evidence: 0.38
¬ Typical(eat hamburger, be used to make fast food restaurant rich)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.62
Remarkable(eat hamburger, be used to fast food)
Evidence: 0.78
¬ Remarkable(eat hamburger, be used to make fast food restaurant rich)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.62
Remarkable(eat hamburger, be used to fast food)
Evidence: 0.86
¬ Remarkable(eat hamburger, requires go too fast food resturante)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.23
Typical(eat hamburger, be used to fast food)
Evidence: 0.30
¬ Typical(eat hamburger, be used to get quick meal)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.93
Evidence: 0.62
Remarkable(eat hamburger, be used to fast food)
Evidence: 0.90
¬ Remarkable(eat hamburger, requires go to fast food restaurant)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.62
Remarkable(eat hamburger, be used to fast food)
Evidence: 0.83
¬ Remarkable(eat hamburger, be used to get quick meal)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.75
Salient(eat hamburger, be used to fast food)
Evidence: 0.23
¬ Typical(eat hamburger, be used to fast food)
Evidence: 0.62
¬ Remarkable(eat hamburger, be used to fast food)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(eat hamburger, be used to fast food)
Evidence: 0.23
¬ Typical(eat hamburger, be used to fast food)