eat hamburger: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fun 1.00
causes you have fun 0.90
causes you enjoy it 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.55
Plausible(eat hamburger, be used to fun)
Evidence: 0.37
¬ Salient(eat hamburger, be used to fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.83
Typical(eat hamburger, be used to fun)
Evidence: 0.44
¬ Typical(eat hamburger, causes you have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.83
Typical(eat hamburger, be used to fun)
Evidence: 0.36
¬ Typical(eat hamburger, causes you enjoy it)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.37
Salient(eat hamburger, be used to fun)
Evidence: 0.48
¬ Salient(eat hamburger, causes you have fun)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.55
Plausible(eat hamburger, be used to fun)
Evidence: 0.76
¬ Plausible(eat hamburger, causes you have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.37
Salient(eat hamburger, be used to fun)
Evidence: 0.49
¬ Salient(eat hamburger, causes you enjoy it)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.55
Plausible(eat hamburger, be used to fun)
Evidence: 0.80
¬ Plausible(eat hamburger, causes you enjoy it)
0.36
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.90
Evidence: 0.30
Remarkable(eat hamburger, be used to fun)
Evidence: 0.77
¬ Remarkable(eat hamburger, causes you have fun)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.30
Remarkable(eat hamburger, be used to fun)
Evidence: 0.81
¬ Remarkable(eat hamburger, causes you enjoy it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.37
Salient(eat hamburger, be used to fun)
Evidence: 0.83
¬ Typical(eat hamburger, be used to fun)
Evidence: 0.30
¬ Remarkable(eat hamburger, be used to fun)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.55
Plausible(eat hamburger, be used to fun)
Evidence: 0.83
¬ Typical(eat hamburger, be used to fun)