eat hamburger: causes you have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you have fun 1.00
causes you enjoy it 0.91
be used to fun 0.90
causes you get bad brath 0.85
be motivated by they be good to eat 0.81
causes you get full 0.81
causes you get nasty diahrea 0.80
be motivated by they taste good 0.78
be motivated by you like meat 0.76
causes feel full 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.48
¬ Salient(eat hamburger, causes you have fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.30
¬ Remarkable(eat hamburger, be used to fun)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.21
¬ Remarkable(eat hamburger, causes you get bad brath)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.11
¬ Salient(eat hamburger, causes you get bad brath)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.05
¬ Remarkable(eat hamburger, causes you get nasty diahrea)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.04
¬ Salient(eat hamburger, causes you get nasty diahrea)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.55
¬ Plausible(eat hamburger, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.08
¬ Typical(eat hamburger, be motivated by they be good to eat)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.81
¬ Remarkable(eat hamburger, causes you enjoy it)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.80
¬ Plausible(eat hamburger, causes you enjoy it)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.36
¬ Typical(eat hamburger, causes you enjoy it)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.37
¬ Salient(eat hamburger, be used to fun)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.16
¬ Typical(eat hamburger, be motivated by you like meat)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.81
¬ Plausible(eat hamburger, causes you get bad brath)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.46
¬ Remarkable(eat hamburger, causes feel full)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.49
¬ Salient(eat hamburger, causes you enjoy it)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.74
¬ Remarkable(eat hamburger, causes you get full)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.75
¬ Plausible(eat hamburger, causes you get full)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.76
¬ Plausible(eat hamburger, causes you get nasty diahrea)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.40
¬ Salient(eat hamburger, causes you get full)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.95
¬ Remarkable(eat hamburger, be motivated by they be good to eat)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.81
¬ Remarkable(eat hamburger, be motivated by they taste good)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.72
¬ Plausible(eat hamburger, causes feel full)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.80
¬ Plausible(eat hamburger, be motivated by they taste good)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.96
¬ Plausible(eat hamburger, be motivated by they be good to eat)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.35
¬ Typical(eat hamburger, be motivated by they taste good)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.77
Remarkable(eat hamburger, causes you have fun)
Evidence: 0.82
¬ Remarkable(eat hamburger, be motivated by you like meat)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.37
¬ Salient(eat hamburger, causes feel full)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.46
¬ Typical(eat hamburger, causes you get full)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.94
¬ Plausible(eat hamburger, be motivated by you like meat)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.55
¬ Typical(eat hamburger, causes you get bad brath)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.47
¬ Salient(eat hamburger, be motivated by you like meat)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.56
¬ Salient(eat hamburger, be motivated by they taste good)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.71
¬ Salient(eat hamburger, be motivated by they be good to eat)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.58
¬ Typical(eat hamburger, causes feel full)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.83
¬ Typical(eat hamburger, be used to fun)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.44
Typical(eat hamburger, causes you have fun)
Evidence: 0.81
¬ Typical(eat hamburger, causes you get nasty diahrea)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.48
Salient(eat hamburger, causes you have fun)
Evidence: 0.44
¬ Typical(eat hamburger, causes you have fun)
Evidence: 0.77
¬ Remarkable(eat hamburger, causes you have fun)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.76
Plausible(eat hamburger, causes you have fun)
Evidence: 0.44
¬ Typical(eat hamburger, causes you have fun)