eat in fast food restaurant: be used to use less time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to use less time 1.00
requires do it 0.78
be used to save time 0.77
causes get very full 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.69
Plausible(eat in fast food restaurant, be used to use less time)
Evidence: 0.33
¬ Salient(eat in fast food restaurant, be used to use less time)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.66
Typical(eat in fast food restaurant, be used to use less time)
Evidence: 0.20
¬ Typical(eat in fast food restaurant, requires do it)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.29
Remarkable(eat in fast food restaurant, be used to use less time)
Evidence: 0.24
¬ Remarkable(eat in fast food restaurant, be used to save time)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.69
Plausible(eat in fast food restaurant, be used to use less time)
Evidence: 0.53
¬ Plausible(eat in fast food restaurant, causes get very full)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.69
Plausible(eat in fast food restaurant, be used to use less time)
Evidence: 0.69
¬ Plausible(eat in fast food restaurant, be used to save time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.33
Salient(eat in fast food restaurant, be used to use less time)
Evidence: 0.35
¬ Salient(eat in fast food restaurant, requires do it)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.66
Typical(eat in fast food restaurant, be used to use less time)
Evidence: 0.68
¬ Typical(eat in fast food restaurant, be used to save time)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.33
Salient(eat in fast food restaurant, be used to use less time)
Evidence: 0.37
¬ Salient(eat in fast food restaurant, be used to save time)
0.48
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.66
Typical(eat in fast food restaurant, be used to use less time)
Evidence: 0.71
¬ Typical(eat in fast food restaurant, causes get very full)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.69
Plausible(eat in fast food restaurant, be used to use less time)
Evidence: 0.91
¬ Plausible(eat in fast food restaurant, requires do it)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.33
Salient(eat in fast food restaurant, be used to use less time)
Evidence: 0.42
¬ Salient(eat in fast food restaurant, causes get very full)
0.36
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.29
Remarkable(eat in fast food restaurant, be used to use less time)
Evidence: 0.61
¬ Remarkable(eat in fast food restaurant, causes get very full)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.29
Remarkable(eat in fast food restaurant, be used to use less time)
Evidence: 0.81
¬ Remarkable(eat in fast food restaurant, requires do it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.33
Salient(eat in fast food restaurant, be used to use less time)
Evidence: 0.66
¬ Typical(eat in fast food restaurant, be used to use less time)
Evidence: 0.29
¬ Remarkable(eat in fast food restaurant, be used to use less time)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.69
Plausible(eat in fast food restaurant, be used to use less time)
Evidence: 0.66
¬ Typical(eat in fast food restaurant, be used to use less time)