eat in fast food restaurant: requires go to fast food restauraunt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to fast food restauraunt 1.00
requires go to fast food restaurant 0.95
causes you get your food fast 0.92
requires visit fast food restaurant 0.88
be motivated by quick food 0.86
be used to eat fun food 0.83
requires buy food 0.83
be motivated by quick and cheap food 0.83
be used to have quick meal 0.82
be used to get meal quickly 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.87
¬ Salient(eat in fast food restaurant, requires go to fast food restauraunt)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.99
¬ Plausible(eat in fast food restaurant, requires go to fast food restaurant)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.04
¬ Typical(eat in fast food restaurant, requires go to fast food restaurant)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.99
¬ Plausible(eat in fast food restaurant, requires visit fast food restaurant)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.91
¬ Remarkable(eat in fast food restaurant, requires go to fast food restaurant)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.04
¬ Typical(eat in fast food restaurant, requires visit fast food restaurant)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.92
¬ Salient(eat in fast food restaurant, requires go to fast food restaurant)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.91
¬ Plausible(eat in fast food restaurant, be used to eat fun food)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.97
¬ Plausible(eat in fast food restaurant, requires buy food)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.96
¬ Plausible(eat in fast food restaurant, be motivated by quick and cheap food)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.88
¬ Plausible(eat in fast food restaurant, be used to get meal quickly)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.96
¬ Plausible(eat in fast food restaurant, be used to have quick meal)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.90
¬ Remarkable(eat in fast food restaurant, requires visit fast food restaurant)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.79
¬ Remarkable(eat in fast food restaurant, requires buy food)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.93
¬ Salient(eat in fast food restaurant, requires visit fast food restaurant)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.88
¬ Remarkable(eat in fast food restaurant, be used to eat fun food)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.85
¬ Remarkable(eat in fast food restaurant, be motivated by quick and cheap food)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.70
¬ Salient(eat in fast food restaurant, be used to eat fun food)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.10
¬ Typical(eat in fast food restaurant, requires buy food)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.87
¬ Remarkable(eat in fast food restaurant, be used to have quick meal)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.88
¬ Remarkable(eat in fast food restaurant, be used to get meal quickly)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.66
¬ Salient(eat in fast food restaurant, be used to get meal quickly)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.11
¬ Typical(eat in fast food restaurant, be motivated by quick and cheap food)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.10
¬ Typical(eat in fast food restaurant, be used to have quick meal)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.81
¬ Salient(eat in fast food restaurant, be motivated by quick and cheap food)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.85
¬ Salient(eat in fast food restaurant, requires buy food)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.81
¬ Salient(eat in fast food restaurant, be used to have quick meal)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.16
¬ Typical(eat in fast food restaurant, be used to eat fun food)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.05
Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.20
¬ Typical(eat in fast food restaurant, be used to get meal quickly)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.05
¬ Typical(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.90
¬ Remarkable(eat in fast food restaurant, requires go to fast food restauraunt)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(eat in fast food restaurant, requires go to fast food restauraunt)
Evidence: 0.05
¬ Typical(eat in fast food restaurant, requires go to fast food restauraunt)