eat in restaurant: be motivated by save time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by save time 1.00
requires time for diggestion 0.77
requires earn more money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.54
Plausible(eat in restaurant, be motivated by save time)
Evidence: 0.20
¬ Salient(eat in restaurant, be motivated by save time)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.93
Typical(eat in restaurant, be motivated by save time)
Evidence: 0.62
¬ Typical(eat in restaurant, requires time for diggestion)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.93
Typical(eat in restaurant, be motivated by save time)
Evidence: 0.75
¬ Typical(eat in restaurant, requires earn more money)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.17
Remarkable(eat in restaurant, be motivated by save time)
Evidence: 0.16
¬ Remarkable(eat in restaurant, requires time for diggestion)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.20
Salient(eat in restaurant, be motivated by save time)
Evidence: 0.17
¬ Salient(eat in restaurant, requires time for diggestion)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.20
Salient(eat in restaurant, be motivated by save time)
Evidence: 0.21
¬ Salient(eat in restaurant, requires earn more money)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.17
Remarkable(eat in restaurant, be motivated by save time)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires earn more money)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.54
Plausible(eat in restaurant, be motivated by save time)
Evidence: 0.68
¬ Plausible(eat in restaurant, requires earn more money)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.54
Plausible(eat in restaurant, be motivated by save time)
Evidence: 0.80
¬ Plausible(eat in restaurant, requires time for diggestion)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.20
Salient(eat in restaurant, be motivated by save time)
Evidence: 0.93
¬ Typical(eat in restaurant, be motivated by save time)
Evidence: 0.17
¬ Remarkable(eat in restaurant, be motivated by save time)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.54
Plausible(eat in restaurant, be motivated by save time)
Evidence: 0.93
¬ Typical(eat in restaurant, be motivated by save time)