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eat in restaurant
:
be motivated by save time
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by save time
1.00
requires time for diggestion
0.77
requires earn more money
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.54
Plausible(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.20
¬ Salient(
eat in restaurant
,
be motivated by save time
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.77
Evidence:
0.93
Typical(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.62
¬ Typical(
eat in restaurant
,
requires time for diggestion
)
0.62
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.93
Typical(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.75
¬ Typical(
eat in restaurant
,
requires earn more money
)
0.57
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.77
Evidence:
0.17
Remarkable(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.16
¬ Remarkable(
eat in restaurant
,
requires time for diggestion
)
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.77
Evidence:
0.20
Salient(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.17
¬ Salient(
eat in restaurant
,
requires time for diggestion
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.76
Evidence:
0.20
Salient(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.21
¬ Salient(
eat in restaurant
,
requires earn more money
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.76
Evidence:
0.17
Remarkable(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.27
¬ Remarkable(
eat in restaurant
,
requires earn more money
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.76
Evidence:
0.54
Plausible(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.68
¬ Plausible(
eat in restaurant
,
requires earn more money
)
0.42
Rule weight:
0.85
Evidence weight:
0.63
Similarity weight:
0.77
Evidence:
0.54
Plausible(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.80
¬ Plausible(
eat in restaurant
,
requires time for diggestion
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.20
Salient(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.93
¬ Typical(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.17
¬ Remarkable(
eat in restaurant
,
be motivated by save time
)
Typical implies Plausible
0.27
Rule weight:
0.48
Evidence weight:
0.57
Similarity weight:
1.00
Evidence:
0.54
Plausible(
eat in restaurant
,
be motivated by save time
)
⋁
Evidence:
0.93
¬ Typical(
eat in restaurant
,
be motivated by save time
)