eat in restaurant: requires bring some money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires bring some money 1.00
requires bring money 0.97
requires bring enough money for tip 0.86
requires money 0.85
requires earn more money 0.82
requires bring date 0.82
requires be prepare to pay 0.77
causes you must pay bill 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.35
¬ Salient(eat in restaurant, requires bring some money)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.81
¬ Plausible(eat in restaurant, requires bring money)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires bring money)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.28
¬ Salient(eat in restaurant, requires bring money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.13
¬ Salient(eat in restaurant, requires bring enough money for tip)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.80
¬ Plausible(eat in restaurant, requires bring enough money for tip)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.10
¬ Remarkable(eat in restaurant, requires bring date)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.83
¬ Plausible(eat in restaurant, requires money)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.23
¬ Remarkable(eat in restaurant, requires bring enough money for tip)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.59
¬ Plausible(eat in restaurant, requires bring date)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.12
¬ Salient(eat in restaurant, requires bring date)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.68
¬ Plausible(eat in restaurant, requires earn more money)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires earn more money)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.21
¬ Salient(eat in restaurant, requires earn more money)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.82
¬ Plausible(eat in restaurant, requires be prepare to pay)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.80
¬ Plausible(eat in restaurant, causes you must pay bill)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.23
¬ Remarkable(eat in restaurant, requires be prepare to pay)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.19
¬ Salient(eat in restaurant, requires be prepare to pay)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.42
¬ Remarkable(eat in restaurant, requires money)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.19
¬ Salient(eat in restaurant, causes you must pay bill)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.50
Remarkable(eat in restaurant, requires bring some money)
Evidence: 0.28
¬ Remarkable(eat in restaurant, causes you must pay bill)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.52
¬ Typical(eat in restaurant, requires bring money)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.44
¬ Typical(eat in restaurant, requires money)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.55
¬ Salient(eat in restaurant, requires money)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.58
¬ Typical(eat in restaurant, requires bring enough money for tip)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.52
¬ Typical(eat in restaurant, requires be prepare to pay)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.56
¬ Typical(eat in restaurant, causes you must pay bill)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.75
¬ Typical(eat in restaurant, requires earn more money)
0.27
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.82
Evidence: 0.35
Typical(eat in restaurant, requires bring some money)
Evidence: 0.94
¬ Typical(eat in restaurant, requires bring date)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.35
Salient(eat in restaurant, requires bring some money)
Evidence: 0.35
¬ Typical(eat in restaurant, requires bring some money)
Evidence: 0.50
¬ Remarkable(eat in restaurant, requires bring some money)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.88
Plausible(eat in restaurant, requires bring some money)
Evidence: 0.35
¬ Typical(eat in restaurant, requires bring some money)