eat in restaurant: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires bring money 0.88
requires bring some money 0.85
requires earn more money 0.84
requires bring enough money for tip 0.79
requires time for diggestion 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.55
¬ Salient(eat in restaurant, requires money)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.28
¬ Salient(eat in restaurant, requires bring money)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.21
¬ Salient(eat in restaurant, requires earn more money)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.81
¬ Plausible(eat in restaurant, requires bring money)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.13
¬ Salient(eat in restaurant, requires bring enough money for tip)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.68
¬ Plausible(eat in restaurant, requires earn more money)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.42
Remarkable(eat in restaurant, requires money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires bring money)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.88
¬ Plausible(eat in restaurant, requires bring some money)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.35
¬ Salient(eat in restaurant, requires bring some money)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.42
Remarkable(eat in restaurant, requires money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires earn more money)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.17
¬ Salient(eat in restaurant, requires time for diggestion)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.42
Remarkable(eat in restaurant, requires money)
Evidence: 0.16
¬ Remarkable(eat in restaurant, requires time for diggestion)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.42
Remarkable(eat in restaurant, requires money)
Evidence: 0.23
¬ Remarkable(eat in restaurant, requires bring enough money for tip)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.44
Typical(eat in restaurant, requires money)
Evidence: 0.35
¬ Typical(eat in restaurant, requires bring some money)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.80
¬ Plausible(eat in restaurant, requires bring enough money for tip)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.80
¬ Plausible(eat in restaurant, requires time for diggestion)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.44
Typical(eat in restaurant, requires money)
Evidence: 0.52
¬ Typical(eat in restaurant, requires bring money)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.42
Remarkable(eat in restaurant, requires money)
Evidence: 0.50
¬ Remarkable(eat in restaurant, requires bring some money)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.44
Typical(eat in restaurant, requires money)
Evidence: 0.58
¬ Typical(eat in restaurant, requires bring enough money for tip)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.44
Typical(eat in restaurant, requires money)
Evidence: 0.62
¬ Typical(eat in restaurant, requires time for diggestion)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.44
Typical(eat in restaurant, requires money)
Evidence: 0.75
¬ Typical(eat in restaurant, requires earn more money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.55
Salient(eat in restaurant, requires money)
Evidence: 0.44
¬ Typical(eat in restaurant, requires money)
Evidence: 0.42
¬ Remarkable(eat in restaurant, requires money)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.83
Plausible(eat in restaurant, requires money)
Evidence: 0.44
¬ Typical(eat in restaurant, requires money)