eat: requires get food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
Weight: 0.53
, food
Weight: 0.52
, thing
Weight: 0.51
, place
Weight: 0.50
, day
Weight: 0.50
Siblings pet food
Weight: 0.34
, junk food
Weight: 0.34
, fast food
Weight: 0.34
, fast food restaurant
Weight: 0.33
, fresh food
Weight: 0.33

Related properties

Property Similarity
requires get food 1.00
requires get some food 0.96
requires food 0.95
requires make food 0.95
requires have food 0.95
requires find food 0.94
be used to eat to get food 0.92
be used to get some food 0.92
requires find some food 0.92
requires buy food 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.60
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.02
¬ Typical(eat, requires get food)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)

Remarkability exclusitivity betweem a parent and a child

0.21
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.92
Evidence: 0.96
¬ Remarkable(eat, requires get food)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.92
Evidence: 0.96
¬ Remarkable(eat, requires get food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.98
¬ Plausible(eat, requires get food)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.95
¬ Salient(eat, requires get food)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.95
¬ Plausible(eat, requires food)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.98
¬ Plausible(eat, requires make food)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.97
¬ Plausible(eat, requires have food)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.97
¬ Plausible(eat, requires find food)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.03
¬ Typical(eat, requires make food)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.03
¬ Typical(eat, requires have food)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.04
¬ Typical(eat, requires food)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.03
¬ Typical(eat, requires find food)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.93
¬ Remarkable(eat, requires food)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.95
¬ Remarkable(eat, requires make food)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.94
¬ Remarkable(eat, requires have food)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.95
¬ Remarkable(eat, requires find food)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.94
¬ Salient(eat, requires food)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.95
¬ Salient(eat, requires make food)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.97
¬ Plausible(eat, requires find some food)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.95
¬ Salient(eat, requires have food)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.94
¬ Salient(eat, requires find food)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.90
¬ Plausible(eat, requires buy food)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.03
¬ Typical(eat, requires find some food)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.95
¬ Remarkable(eat, requires find some food)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Remarkable(eat, requires get food)
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.94
¬ Salient(eat, requires find some food)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.92
¬ Salient(eat, requires buy food)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.05
¬ Typical(eat, requires buy food)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Salient(eat, requires get food)
Evidence: 0.02
¬ Typical(eat, requires get food)
Evidence: 0.96
¬ Remarkable(eat, requires get food)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(eat, requires get food)
Evidence: 0.02
¬ Typical(eat, requires get food)

Typicality and Rermarkability incompatibility between a parent and a child

0.15
Rule weight: 0.51
Evidence weight: 0.31
Similarity weight: 0.92
Evidence: 0.96
¬ Remarkable(eat, requires get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.96
¬ Remarkable(eat, requires get food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)

Typicality inheritance from parent to child

0.13
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.92
Evidence: 0.02
Typical(eat, requires get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)