electricity: get into lighting

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents utility
Weight: 0.70
, commodity
Weight: 0.65
, sector
Weight: 0.64
, service
Weight: 0.61
Siblings energy
Weight: 0.36
, power plant
Weight: 0.36
, power line
Weight: 0.36
, gas
Weight: 0.35
, fuel oil
Weight: 0.35

Related properties

Property Similarity
get into lighting 1.00
turn on light bulb 0.78
be turned into light 0.77
create light 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.21
Plausible(electricity, get into lighting)
Evidence: 0.19
¬ Salient(electricity, get into lighting)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.21
Plausible(electricity, get into lighting)
Evidence: 0.11
¬ Plausible(electricity, be turned into light)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.29
Remarkable(electricity, get into lighting)
Evidence: 0.15
¬ Remarkable(electricity, turn on light bulb)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.19
Salient(electricity, get into lighting)
Evidence: 0.14
¬ Salient(electricity, be turned into light)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.19
Salient(electricity, get into lighting)
Evidence: 0.14
¬ Salient(electricity, turn on light bulb)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.21
Plausible(electricity, get into lighting)
Evidence: 0.20
¬ Plausible(electricity, turn on light bulb)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.40
Typical(electricity, get into lighting)
Evidence: 0.28
¬ Typical(electricity, be turned into light)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.40
Typical(electricity, get into lighting)
Evidence: 0.26
¬ Typical(electricity, create light)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.29
Remarkable(electricity, get into lighting)
Evidence: 0.26
¬ Remarkable(electricity, be turned into light)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.21
Plausible(electricity, get into lighting)
Evidence: 0.38
¬ Plausible(electricity, create light)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.40
Typical(electricity, get into lighting)
Evidence: 0.53
¬ Typical(electricity, turn on light bulb)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.19
Salient(electricity, get into lighting)
Evidence: 0.50
¬ Salient(electricity, create light)
0.24
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.29
Remarkable(electricity, get into lighting)
Evidence: 0.90
¬ Remarkable(electricity, create light)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.19
Salient(electricity, get into lighting)
Evidence: 0.40
¬ Typical(electricity, get into lighting)
Evidence: 0.29
¬ Remarkable(electricity, get into lighting)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.21
Plausible(electricity, get into lighting)
Evidence: 0.40
¬ Typical(electricity, get into lighting)