electronics: affect sleep

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.69
, merchandise
Weight: 0.66
, gift
Weight: 0.63
, industry
Weight: 0.63
, sector
Weight: 0.61
Siblings solar cell
Weight: 0.65
, resistor
Weight: 0.55
, ballast
Weight: 0.52
, automobile industry
Weight: 0.36
, tablet computer
Weight: 0.36

Related properties

Property Similarity
affect sleep 1.00
affect humans health 0.76
be bad before bed 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.22
Plausible(industry, affect humans health)
Evidence: 0.14
¬ Typical(electronics, affect sleep)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.00
Plausible(electronics, affect sleep)
Evidence: 0.22
¬ Plausible(industry, affect humans health)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(electronics, affect sleep)
Evidence: 0.98
¬ Remarkable(industry, affect humans health)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.22
Plausible(industry, affect humans health)
Evidence: 0.01
Remarkable(electronics, affect sleep)
Evidence: 0.00
¬ Plausible(electronics, affect sleep)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Plausible(electronics, affect sleep)
Evidence: 0.00
¬ Salient(electronics, affect sleep)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.00
Salient(electronics, affect sleep)
Evidence: 0.00
¬ Salient(electronics, be bad before bed)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.00
Plausible(electronics, affect sleep)
Evidence: 0.00
¬ Plausible(electronics, be bad before bed)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.01
Remarkable(electronics, affect sleep)
Evidence: 0.01
¬ Remarkable(electronics, be bad before bed)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.14
Typical(electronics, affect sleep)
Evidence: 0.14
¬ Typical(electronics, be bad before bed)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Salient(electronics, affect sleep)
Evidence: 0.14
¬ Typical(electronics, affect sleep)
Evidence: 0.01
¬ Remarkable(electronics, affect sleep)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.00
Plausible(electronics, affect sleep)
Evidence: 0.14
¬ Typical(electronics, affect sleep)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(electronics, affect sleep)
Evidence: 0.03
¬ Typical(industry, affect humans health)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.14
Typical(electronics, affect sleep)
Evidence: 0.03
¬ Typical(industry, affect humans health)