elixir: activate dead

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.58
, product
Weight: 0.47
, word
Weight: 0.47
, medicine
Weight: 0.46
Siblings immortality
Weight: 0.32
, hangover
Weight: 0.32
, miracle
Weight: 0.32
, mojo
Weight: 0.32
, fountain
Weight: 0.32

Related properties

Property Similarity
activate dead 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.09
Plausible(elixir, activate dead)
Evidence: 0.11
¬ Salient(elixir, activate dead)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(elixir, activate dead)
Evidence: 0.30
¬ Typical(elixir, activate dead)
Evidence: 0.12
¬ Remarkable(elixir, activate dead)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.09
Plausible(elixir, activate dead)
Evidence: 0.30
¬ Typical(elixir, activate dead)