enemy: ai in multiplayer effect titanfall

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Siblings syria
Weight: 0.69
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Related properties

Property Similarity
ai in multiplayer effect titanfall 1.00
ai in effect titanfall 0.85
ai worse 0.77
ai terrible 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.17
Plausible(enemy, ai in multiplayer effect titanfall)
Evidence: 0.16
¬ Salient(enemy, ai in multiplayer effect titanfall)

Similarity expansion

0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.17
Remarkable(enemy, ai in multiplayer effect titanfall)
Evidence: 0.38
¬ Remarkable(enemy, ai in effect titanfall)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.40
Typical(enemy, ai in multiplayer effect titanfall)
Evidence: 0.75
¬ Typical(enemy, ai in effect titanfall)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.17
Remarkable(enemy, ai in multiplayer effect titanfall)
Evidence: 0.48
¬ Remarkable(enemy, ai terrible)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.40
Typical(enemy, ai in multiplayer effect titanfall)
Evidence: 0.68
¬ Typical(enemy, ai terrible)
0.38
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.16
Salient(enemy, ai in multiplayer effect titanfall)
Evidence: 0.57
¬ Salient(enemy, ai in effect titanfall)
0.35
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.17
Plausible(enemy, ai in multiplayer effect titanfall)
Evidence: 0.62
¬ Plausible(enemy, ai in effect titanfall)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.17
Plausible(enemy, ai in multiplayer effect titanfall)
Evidence: 0.61
¬ Plausible(enemy, ai terrible)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.16
Salient(enemy, ai in multiplayer effect titanfall)
Evidence: 0.61
¬ Salient(enemy, ai terrible)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.16
Salient(enemy, ai in multiplayer effect titanfall)
Evidence: 0.40
¬ Typical(enemy, ai in multiplayer effect titanfall)
Evidence: 0.17
¬ Remarkable(enemy, ai in multiplayer effect titanfall)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.17
Plausible(enemy, ai in multiplayer effect titanfall)
Evidence: 0.40
¬ Typical(enemy, ai in multiplayer effect titanfall)