enemy: be within more expensive than base game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents criminal
Weight: 0.59
, hazard
Weight: 0.59
, mistake
Weight: 0.57
, force
Weight: 0.57
Siblings syria
Weight: 0.69
, saddam hussein
Weight: 0.68
, al qaeda
Weight: 0.66
, satan
Weight: 0.65
, soldier
Weight: 0.64

Related properties

Property Similarity
be within more expensive than base game 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.43
Plausible(enemy, be within more expensive than base game)
Evidence: 0.29
¬ Salient(enemy, be within more expensive than base game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(enemy, be within more expensive than base game)
Evidence: 0.69
¬ Typical(enemy, be within more expensive than base game)
Evidence: 0.20
¬ Remarkable(enemy, be within more expensive than base game)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.43
Plausible(enemy, be within more expensive than base game)
Evidence: 0.69
¬ Typical(enemy, be within more expensive than base game)