enjoy company of your friend: causes get close

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get close 1.00
causes time to go by fast 0.79
causes good time 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(enjoy company of your friend, causes get close)
Evidence: 0.79
¬ Salient(enjoy company of your friend, causes get close)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.31
Typical(enjoy company of your friend, causes get close)
Evidence: 0.07
¬ Typical(enjoy company of your friend, causes good time)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.91
Plausible(enjoy company of your friend, causes get close)
Evidence: 0.77
¬ Plausible(enjoy company of your friend, causes time to go by fast)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.79
Salient(enjoy company of your friend, causes get close)
Evidence: 0.43
¬ Salient(enjoy company of your friend, causes time to go by fast)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.91
Plausible(enjoy company of your friend, causes get close)
Evidence: 0.99
¬ Plausible(enjoy company of your friend, causes good time)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.79
Salient(enjoy company of your friend, causes get close)
Evidence: 0.89
¬ Salient(enjoy company of your friend, causes good time)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.41
Remarkable(enjoy company of your friend, causes get close)
Evidence: 0.47
¬ Remarkable(enjoy company of your friend, causes time to go by fast)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.31
Typical(enjoy company of your friend, causes get close)
Evidence: 0.57
¬ Typical(enjoy company of your friend, causes time to go by fast)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.41
Remarkable(enjoy company of your friend, causes get close)
Evidence: 0.86
¬ Remarkable(enjoy company of your friend, causes good time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Salient(enjoy company of your friend, causes get close)
Evidence: 0.31
¬ Typical(enjoy company of your friend, causes get close)
Evidence: 0.41
¬ Remarkable(enjoy company of your friend, causes get close)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(enjoy company of your friend, causes get close)
Evidence: 0.31
¬ Typical(enjoy company of your friend, causes get close)