enjoy day: requires have some fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires have some fun 1.00
requires have fun 0.97
be used to have fun 0.94
be motivated by have fun 0.90
be motivated by it will be full of fun 0.85
requires do something that make you happy 0.84
requires do something you like 0.83
requires do something you love 0.83
be motivated by have good time 0.82
requires feel good 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.81
¬ Salient(enjoy day, requires have some fun)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.98
¬ Plausible(enjoy day, requires have fun)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.94
¬ Plausible(enjoy day, be used to have fun)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.08
¬ Typical(enjoy day, requires have fun)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.93
¬ Plausible(enjoy day, be motivated by have fun)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.88
¬ Remarkable(enjoy day, requires have fun)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.81
¬ Remarkable(enjoy day, be used to have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.63
¬ Salient(enjoy day, be used to have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.89
¬ Plausible(enjoy day, be motivated by it will be full of fun)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.88
¬ Remarkable(enjoy day, be motivated by have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.02
¬ Typical(enjoy day, requires do something that make you happy)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 1.00
¬ Plausible(enjoy day, requires do something that make you happy)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.82
¬ Salient(enjoy day, requires have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.99
¬ Plausible(enjoy day, requires do something you like)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.57
¬ Salient(enjoy day, be motivated by have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.99
¬ Plausible(enjoy day, requires feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.05
¬ Typical(enjoy day, requires do something you like)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.18
¬ Typical(enjoy day, be used to have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.05
¬ Typical(enjoy day, requires feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.89
¬ Remarkable(enjoy day, be motivated by it will be full of fun)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.48
¬ Salient(enjoy day, be motivated by it will be full of fun)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.16
¬ Typical(enjoy day, be motivated by have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.96
¬ Remarkable(enjoy day, requires do something that make you happy)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.93
¬ Remarkable(enjoy day, requires do something you like)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Remarkable(enjoy day, requires have some fun)
Evidence: 0.94
¬ Remarkable(enjoy day, requires feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.82
¬ Salient(enjoy day, requires do something you like)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.93
¬ Salient(enjoy day, requires do something that make you happy)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.85
¬ Salient(enjoy day, requires feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.08
Typical(enjoy day, requires have some fun)
Evidence: 0.22
¬ Typical(enjoy day, be motivated by it will be full of fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Salient(enjoy day, requires have some fun)
Evidence: 0.08
¬ Typical(enjoy day, requires have some fun)
Evidence: 0.90
¬ Remarkable(enjoy day, requires have some fun)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(enjoy day, requires have some fun)
Evidence: 0.08
¬ Typical(enjoy day, requires have some fun)