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entertain person
:
be used to allow entertainer to earn money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to allow entertainer to earn money
1.00
be motivated by you be comedian
0.77
be used to make money
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.72
Plausible(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.57
¬ Salient(
entertain person
,
be used to allow entertainer to earn money
)
Similarity expansion
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.65
Typical(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.20
¬ Typical(
entertain person
,
be used to make money
)
0.57
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.77
Evidence:
0.72
Plausible(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.46
¬ Plausible(
entertain person
,
be motivated by you be comedian
)
0.53
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.77
Evidence:
0.57
Salient(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.44
¬ Salient(
entertain person
,
be motivated by you be comedian
)
0.49
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.77
Evidence:
0.30
Remarkable(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.36
¬ Remarkable(
entertain person
,
be motivated by you be comedian
)
0.48
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.76
Evidence:
0.72
Plausible(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.94
¬ Plausible(
entertain person
,
be used to make money
)
0.45
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.77
Evidence:
0.65
Typical(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.91
¬ Typical(
entertain person
,
be motivated by you be comedian
)
0.43
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.76
Evidence:
0.57
Salient(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.78
¬ Salient(
entertain person
,
be used to make money
)
0.35
Rule weight:
0.85
Evidence weight:
0.55
Similarity weight:
0.76
Evidence:
0.30
Remarkable(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.65
¬ Remarkable(
entertain person
,
be used to make money
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.57
Salient(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.65
¬ Typical(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.30
¬ Remarkable(
entertain person
,
be used to allow entertainer to earn money
)
Typical implies Plausible
0.39
Rule weight:
0.48
Evidence weight:
0.82
Similarity weight:
1.00
Evidence:
0.72
Plausible(
entertain person
,
be used to allow entertainer to earn money
)
⋁
Evidence:
0.65
¬ Typical(
entertain person
,
be used to allow entertainer to earn money
)