entertain person: be used to create joy in one fellow human

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to create joy in one fellow human 1.00
causes gain their admiration 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, be used to create joy in one fellow human)
Evidence: 0.79
¬ Salient(entertain person, be used to create joy in one fellow human)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.94
Plausible(entertain person, be used to create joy in one fellow human)
Evidence: 0.85
¬ Plausible(entertain person, causes gain their admiration)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.79
Salient(entertain person, be used to create joy in one fellow human)
Evidence: 0.70
¬ Salient(entertain person, causes gain their admiration)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.45
Remarkable(entertain person, be used to create joy in one fellow human)
Evidence: 0.30
¬ Remarkable(entertain person, causes gain their admiration)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.23
Typical(entertain person, be used to create joy in one fellow human)
Evidence: 0.43
¬ Typical(entertain person, causes gain their admiration)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(entertain person, be used to create joy in one fellow human)
Evidence: 0.23
¬ Typical(entertain person, be used to create joy in one fellow human)
Evidence: 0.45
¬ Remarkable(entertain person, be used to create joy in one fellow human)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, be used to create joy in one fellow human)
Evidence: 0.23
¬ Typical(entertain person, be used to create joy in one fellow human)