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entertain person
:
be used to create joy in one fellow human
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to create joy in one fellow human
1.00
causes gain their admiration
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.94
Plausible(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.79
¬ Salient(
entertain person
,
be used to create joy in one fellow human
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.94
Plausible(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.85
¬ Plausible(
entertain person
,
causes gain their admiration
)
0.55
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.76
Evidence:
0.79
Salient(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.70
¬ Salient(
entertain person
,
causes gain their admiration
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.76
Evidence:
0.45
Remarkable(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.30
¬ Remarkable(
entertain person
,
causes gain their admiration
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.76
Evidence:
0.23
Typical(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.43
¬ Typical(
entertain person
,
causes gain their admiration
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.79
Salient(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.23
¬ Typical(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.45
¬ Remarkable(
entertain person
,
be used to create joy in one fellow human
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.94
Plausible(
entertain person
,
be used to create joy in one fellow human
)
⋁
Evidence:
0.23
¬ Typical(
entertain person
,
be used to create joy in one fellow human
)