entertain person: be used to make person like you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make person like you 1.00
be motivated by them to like you 0.90
be motivated by them to like you more 0.90
be used to get to know more person 0.89
causes you be well like 0.88
be motivated by make them think 0.86
be used to make money without really work 0.85
requires find out what others enjoy 0.83
be motivated by make them appreciate you 0.83
be used to have fun with your friend 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.89
¬ Salient(entertain person, be used to make person like you)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.98
¬ Plausible(entertain person, be used to get to know more person)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.97
¬ Plausible(entertain person, causes you be well like)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them think)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.97
¬ Plausible(entertain person, be used to make money without really work)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.08
¬ Salient(entertain person, be used to make money without really work)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.06
¬ Typical(entertain person, be used to get to know more person)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.91
¬ Remarkable(entertain person, be used to get to know more person)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.99
¬ Plausible(entertain person, requires find out what others enjoy)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.83
¬ Remarkable(entertain person, causes you be well like)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them appreciate you)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.95
¬ Plausible(entertain person, be used to have fun with your friend)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.76
¬ Salient(entertain person, be used to get to know more person)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.63
¬ Remarkable(entertain person, be used to make money without really work)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.82
¬ Salient(entertain person, causes you be well like)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them think)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.05
¬ Typical(entertain person, requires find out what others enjoy)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.76
¬ Salient(entertain person, be motivated by make them think)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.11
¬ Typical(entertain person, causes you be well like)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.93
¬ Remarkable(entertain person, requires find out what others enjoy)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them appreciate you)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(entertain person, be used to make person like you)
Evidence: 0.93
¬ Remarkable(entertain person, be used to have fun with your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them appreciate you)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.70
¬ Salient(entertain person, be used to have fun with your friend)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.79
¬ Salient(entertain person, requires find out what others enjoy)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.78
¬ Salient(entertain person, be motivated by make them appreciate you)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.10
¬ Typical(entertain person, be used to have fun with your friend)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.04
Typical(entertain person, be used to make person like you)
Evidence: 0.16
¬ Typical(entertain person, be used to make money without really work)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.89
Salient(entertain person, be used to make person like you)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)
Evidence: 0.93
¬ Remarkable(entertain person, be used to make person like you)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain person, be used to make person like you)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)