Dice
About
Dialogues
Browse full collection
entertain person
:
causes enjoyment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes enjoyment
1.00
be used to your own enjoyment
0.90
causes pleasure
0.82
causes satisfaction
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.95
Plausible(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.85
¬ Salient(
entertain person
,
causes enjoyment
)
Similarity expansion
0.73
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.90
Evidence:
0.95
Plausible(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.96
¬ Plausible(
entertain person
,
be used to your own enjoyment
)
0.67
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.82
Evidence:
0.95
Plausible(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.93
¬ Plausible(
entertain person
,
causes pleasure
)
0.67
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.90
Evidence:
0.85
Salient(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.82
¬ Salient(
entertain person
,
be used to your own enjoyment
)
0.67
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.90
Evidence:
0.20
Typical(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.16
¬ Typical(
entertain person
,
be used to your own enjoyment
)
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.95
Plausible(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.91
¬ Plausible(
entertain person
,
causes satisfaction
)
0.62
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.82
Evidence:
0.85
Salient(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.80
¬ Salient(
entertain person
,
causes pleasure
)
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.76
Evidence:
0.85
Salient(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.70
¬ Salient(
entertain person
,
causes satisfaction
)
0.55
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.82
Evidence:
0.20
Typical(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.26
¬ Typical(
entertain person
,
causes pleasure
)
0.55
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.76
Evidence:
0.38
Remarkable(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.24
¬ Remarkable(
entertain person
,
causes satisfaction
)
0.54
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.82
Evidence:
0.38
Remarkable(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.37
¬ Remarkable(
entertain person
,
causes pleasure
)
0.50
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.90
Evidence:
0.38
Remarkable(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.57
¬ Remarkable(
entertain person
,
be used to your own enjoyment
)
0.47
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.76
Evidence:
0.20
Typical(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.33
¬ Typical(
entertain person
,
causes satisfaction
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.85
Salient(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.20
¬ Typical(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.38
¬ Remarkable(
entertain person
,
causes enjoyment
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.95
Plausible(
entertain person
,
causes enjoyment
)
⋁
Evidence:
0.20
¬ Typical(
entertain person
,
causes enjoyment
)